Create windows in runtime on a wall with geometry script - Part 2 ( Unreal Engine video tutorial )

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This is a unreal engine 5 video tutorial to show, how to spawn windows in runtime on a wall. The wall is dynamic mesh and the window is static mesh in a blueprint. This is the Part 2 of this tutorial.

0:00 Is the geometry script plugin enabled?
0:18 Use DynamicMeshActor, not GeneratedDynamicMeshActor
1:08 Blueprinting the dynamic wall
3:11 Function to boolean a hole in the wall

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