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UE5 Control Rig | Aim/Look_At IK | #P1 | Setup Aim_Node
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Control Rig allows you to create custom controls on your imported skeletal mesh in which you can generate new, or modify existing animations within the Unreal Editor.
In this video i'm using Control Rig to Procedurally Aim/Look At the Character to the specific object.This is the Part1 in which we setup control rig for LookAt (Aim_Node).
00:00 Tutorial Intro:
00:45 Creating Control Rig Asset:
01:40 Creating LookAt Arrow Ctrl:
02:35 Creating Head Bone LookAt IK(How to Setup Aim_Node):
05:20 Creating Upper Body LookAt IK:
08:10 Ending
In this video i'm using Control Rig to Procedurally Aim/Look At the Character to the specific object.This is the Part1 in which we setup control rig for LookAt (Aim_Node).
00:00 Tutorial Intro:
00:45 Creating Control Rig Asset:
01:40 Creating LookAt Arrow Ctrl:
02:35 Creating Head Bone LookAt IK(How to Setup Aim_Node):
05:20 Creating Upper Body LookAt IK:
08:10 Ending
UE5 Control Rig | Aim/Look_At IK | #P1 | Setup Aim_Node
UE5 Control Rig | Aim/Look_At IK | #UE5ControlRig#UE4Tuts
UE5 Control Rig | Aim/Look_At IK | #P2 | Example Content
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