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MLAPI Tutorial: Part 7- Play Over Network

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Welcome back to Part 7!
In this video we adapt the project so we can play on multiple computers.
We cover adding an InputField to our menu so users can input an IP address of the host computer and we cover Connection Approval.
Connection approval is important so we can check that the client trying to connect is actually using the same game code.
I really hope you're enjoying the series and please "like and subscribe".
Leave some comments on what you want to see next.
Full Playlist HERE:
Or try PUN:
or Mirror:
In this video we adapt the project so we can play on multiple computers.
We cover adding an InputField to our menu so users can input an IP address of the host computer and we cover Connection Approval.
Connection approval is important so we can check that the client trying to connect is actually using the same game code.
I really hope you're enjoying the series and please "like and subscribe".
Leave some comments on what you want to see next.
Full Playlist HERE:
Or try PUN:
or Mirror:
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