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Unity Multiplayer - MLAPI and the new Input System

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This video shows how to get host / client player movement running on Unity using the MLAPI multiplayer package and the new Input System with Input Actions.
There is a brief example of how to set up a basic GUI / Canvas for each of the Host and Client objects.
This is not an example of quality code, it's a bodge to get the two package to play nicely with each other.
There is a brief example of how to set up a basic GUI / Canvas for each of the Host and Client objects.
This is not an example of quality code, it's a bodge to get the two package to play nicely with each other.
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