TF2 - What's the Best Loadout for Scout?

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In this video I share what I think is the best loadout for Scout and try to justify that choice.

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We are nearly at 100k please smash buttons! <3

Toofty
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Wait, wait, there is no Fish on the graph?
I guess it belongs to the hidden S + + category.

anbis
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9:48
Holy Makarel.
If you hit a dead ringer spy, it does not report is as death but as a hit

leonardovaldivia
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When the flying gullitine could combo with the sandman's stun, it was my absolute go to loadout. You could stun enemies from a distance with the sandman and get a guaranteed crit with the flying gullitine. A brutal combo that used to be able to end fights before they even begun!

jt
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“Scouts melee is more of a utility”
LAUGHS IN MACKREL

SteveG-SM
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I’m glad people are starting to say that the wrap assassin is somewhat decent, it’s not great but it’s certainly not useless and certainly more useful than the sandman

shiny
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“Makes you jump a bit higher”
The winger allows you to make jumps not before possible. 45% is not “a bit” it is absolutely terrific. I survived situations not before survivable. Use the winger for once


9:00 also, never use the winger as a damage dealer unless your opponent has a sliver of health. It is a utility

A_ROCKS_
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Fun Fact: Scout has one of the biggest banned list of guns.
Almost ALL his secondaries are BANNED in all leagues... Tho to counterbalance Scout's op secondaries, Gaben gave him almost all bad primary unlocks except Soda Popper
Goes to show how OP Scout unlocks for secondary are, innit?

danielsurvivor
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9:36

Toofty: “the moment you add a weapon that has perks but effectively no down side if you’re really good with it will always be very good”

The third degree: *sadness*

ShlerpCat
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Really underestimating the sheer versatility and movement potential of the Winger's higher jump height there. The damage bonus is just the cherry on top. I agree with ultimately choosing between stock and the PBPP, since the Winger is somewhat situational (depends on the map how useful it is), but in a situation where it is useful boy oh boy does it deliver. You can basically go anywhere you want on the map. So many new and unexpected flank routes open up, and if you ever get into a bad situation you can often just jump away to safety somewhere. It's really underrated.

pseudonomenclature
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Personally, I can't imagine not playing with the winger. I'm addicted to the slightly extra mobility. And I love using the wrap assassin as my melee. Although, boston is always my backup

Jakal-Lantern
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I like how toofty is talking about a class that is a direct counter to demoman

tired
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I love the soda popper even without the hype meter gimmick. Its potential for hit-and-run burst damage is simply fantastic. Perhaps it's not quite as consistent on high health classes, but you can often use the pocket pistol to mop up any remaining HP.

OlaftheGreat
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You ragging on my back scatter, keep your eyes at the back of your head, so you can see me miss every shot.

dynomite
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“Scout probably relies on his melee the least” laughs in degrootkeep atomiser to take advantage of bad map layout

thatoneguy
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I like the Winger. It's low clip makes you use the scattergun more, which is a great playstyle, and it works as an excellent finisher and chip damage. The mobility is also good on SOME maps...

combineshowcases
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Let's be real. The entire reason I use Mad Milk is for the A-pose.

cjflash
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1:24 The sun on a stick is on the same tier as the shortstop.
W H A T
Also, Winger's jump boost isn't good?
W H A T

bernardo-xn
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The winger is extremely underrated in my opinion, the extra jump height might sound like a meh upside but I've used it for a long time now and you'll be surprised what sort of places you can get up to and really trip people up during gunfights

obodobear
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Toofty when you make a part 2 please say “RUTHLESS(no ruth)” just incase i forget what ruthless is

yesno