OpenGL with Python Tutorial 2: Coloured Triangle (deprecated)

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One of the hardest parts of OpenGL is just getting something to show up on the screen (maybe not as hard as Vulkan). This video covers shader creation, vertex buffer objects, vertex array objects and a bit more.

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Huh? VsCode tells me OpenGL 3.3 isn't supported but my graphics card(intelHD 4400) support up to 4.3...I'm using Garuda Linux...

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Hi, first of all, this was a great tutorial. But I still have one bug in my code. The screen clears perfectly fine, but the triangle does not draw for some reason. I compared my code and your repository closely, but could not find any major differences (apart from some variable names, although i made sure that they were the same everywhere). I get the error message "Unable to load numpy_formathandler accelerator from OpenGL_accelerate" and I am on windows. If you know what could cause this error, please do let me know. Thanks!

moosipea