Terraria Secrets Every Player Should Know

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There are plenty of secrets hidden in Terraria that can super useful for players! In this video I'll be going over every hidden/obscure Terraria feature that every player should know! Think of this video as an extention to my Life Hacks / tips and tricks series!

#Terraria
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Fun fact: The wiki states that “The Guide's happiness has absolutely no bearing on any system involving him. As such, there is no practical reason to make him happy.” This is sad

solgerWhyIsThereAnAtItLooksBad
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I thought I knew everything there was to know about terraria but I had literally no idea sitting on a toilet increased fishing power. That shits crazy

ZeekarPRIME
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The only things I learned in this video were that killing ladybugs can make it rain, and that angler happiness can get you better rewards. I somehow missed these when I did all that fishing research for when I played skyblock...

Tique
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This CEO X beef has been hilariously entertaining.
Thank you so much for being part of this community

narufemkyuufankid
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I didn't know that the CEO of terraria was makeing videos

Gregor-ih
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I only recently learned from the wiki that there are more enemies that are exclusive to worlds than the obvious ones. Like, just about every Terraria player knows about how a world normally only gets corruption or crimson, and leaves out the other. But did you know that every Terraria world leaves out one of the following enemies: Crawdad, Salamander, and Giant Shelly. The bestiary will unlock the entry for the missing one after you complete the entries for the other two. That's wild to me, and I wonder if there's any other exclusive enemies like that which I don't know about.

firockfinion
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8:06 I use to sit on the Terra toilet while sitting next to a campfire just for vibes 😎 (that was before I realized that it increases fishing power lol)

BreadTheMaker
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4:30 I thought you were saying "look" instead of "luck" in this entire part and I was confused on how we could objectively look better so that the game was nicer to us lol

sock
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luck isn't even completely hidden because one of the wizard's interaction quotes changes depending on how much luck the player has, so that could be useful to know

SemiHypercube
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3:51 to make the Peddler's Satchel, you need the Travelling Merchant's hat.
Fun fact 1 : the void bag is really good because you can put your buff potions, crafting materials, and ammo in it without wasting time or space.
Fun fact 2: When destroyer is off-screen, his AI behaves similarly to a wyvern. So if you need destroyer to get closer to you, just fly high up.

a_marsmallow
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Basically terraria is just a beautiful game with a bunch of secrets here and there
The terraria music is already really good but adding yet another type of music be just visiting the party girl to change the music for every biome?! Now thats sick

ImnotZazn
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Sitting on the toilet makes you lose your food buff.

Spiralem
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The following is my favourite Terraria secret recently: Meteorite has always been renewable pre-boss.

Context: pre-1.4, meteors used to land after breaking a shadow orb or demon heart. Now, defeating the evil boss is “required.” Here’s why it is actually not:

Method 1, proxy-shadow-chest: meteorite bars spawn as secondary-loot in shadow chests. Shadow chests are locked behind Skeletron, but golden chests very close to the underworld generate with shadow chest secondary-loot, including meteorite bars.

Method 2, dungeon-lite: the dungeon guardian spawn mechanic is such that he isn’t a forced spawn, he simply replaces all dungeon spawns pre-Skeletron. If you fill the mob cap and never let it dip below 15, the dungeon guardian cannot spawn. Golden keys are found in dungeon pots, allowing you to open the chests and get the shadow key (My dungeon-lite method is Gladiator armor to prevent knockback until cobalt shield, spawn EoC, let it spawn servants to mob cap, buff your defence as much as possible (enough is possible pre-boss to reduce his damage to 1 even in Master mode), and explore for 9 minutes. Careful not to kill too many servants).

Renewability: Throw meteorite bars into shimmer and build an artificial meteorite biome. Pre-hardmode, meteor heads have a 2% chance to drop a single meteorite ore.

palladianaltruist
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Actually didn't know that the Angler's rewards are affected by happiness! Thanks for the info Chippy, great video as usual!

yourtk
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The Shimmer has other effects that aren't stated:

-If you fall in the Shimmer, you will fall through the ground until you hit either an open space, the underworld, or you press a movement key after a bit of time. This is the Shimmering debuff.

-It also affects projectiles. Depending on the projectile, they can bounce off (some arrows), reverse velocity (Meowmere Projectile), delete the projectile (fishing bobbers (which also activates the Shimmering debuff on the player)), or ignores the Shimmer entirely (Zenith projectiles).

Please correct me if I'm wrong on anything, I was doing this from memory.

Crimson-Pasta-And-Cheese
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Npc happiness made the game more enjoyable for me because It made me build cool houses all over the map

fuzzy-
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Fun Fact: Chippy probably filmed this on TmodLoader because he has the 1.4.5 beta installed on vanilla Terraria

notEyeOfTheCosmos
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Me being shocked to learn about this 'look' stat that Chippy is introducing, until I finally realize I've been hearing him wrong the entire time.

zumgvaclwngmepfn
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The phrase “expect pain” doesn’t even understate nearly enough just how much sheer agony getfixedboi puts you through

elijahloiacono
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I love the otherworld soundtrack! The jungle biome is especially relaxing to me.
Probably going to listen to it later

jorritpander