The Secret WAR in Lethal Company! | Lethal Company Theory

preview_player
Показать описание
There's more than meets the eye in Lethal Company!

Lethal Company has become quite a popular game, so we're here so solve the lore! Sigurd has mentioned a lot of things in his file, from the monsters, to the company representative, to Halden Electronics, and we put it all together!

We will specifically look at information about the Coil Heads, Brackens, Bunker Spiders, Forest Keepers, and Jeb (the Company Representative). We'll also look at moon information from 71-Gordion (The Company Building) and 41-Experimentation. We'll also do a deep dive into Sigurd's logs and what they mean for the overall story.

----------------------------------------------------------------------------------------------------

----------------------------------------------------------------------------------------------------

RemGames crew members that helped with this episode ▼
Writers ▼
Remy

Editors ▼

Thumbnail ▼
Drama Theory: ► @Drama_Theory

#lethalcompany #theory #multiplayer
Рекомендации по теме
Комментарии
Автор

The war is clearly a never ending conflict between the company and their rivals, the hoarder bugs

Gooblification
Автор

The echo scanner has a disclaimer about memory loss and with the amount of times you use the scanner that is likely why everyone starts forgetting everything

georgeryan
Автор

In the company "headquarters", there's also a grate you can open and head down below where the Representative is and you find what seems to be a drill that someone was trying to power up while aiming it at the wall, but seems to have failed, implying someone [most likely Sigurd] tried to drill into the area where the Representative is, either to release it or to try to kill it.

AzureRoxe
Автор

Just something to note, the manual explicitly states that ONLY biological matter will appear in red upon being scanned. Yet, the turret and landmines both appear as red. Are the "machines" alive as well??

Coleusse
Автор

I'd like to add on a couple things to this:
seeing as death isn't of any real consequence, its likely getting "fired" real is just discipline. Torture? Yes, but not a permantent dismissal.
Im also likely to believe that its less the company doesn't recover your body if it is lost, but creates a new one. It would explain why your fined for leaving it behind (the cost of materials for getting a new one) and why you can also sell bodies for profit. This can be looked into to see how they are truly cheating death

darknimbus_
Автор

Something else to consider that also backs this up, your helmet is always scratched up, like it's been through some stuff. If you where a new employee, would they want you to have a new helmet or atleast visor glass?

samusaron
Автор

This truly is one of the most lethal companies of all time

torito
Автор

Maybe i didnt pay enough attention but consider this anyway: What if the ejection into space isn't The Company discarding you because you're no longer useful, but rather them forcing you to experience an extremely grueling and traumatizing death, after which they revive you with your memory of those events intact so that you understand what failure brings and do better to meet quota. And then of course when you improve, they continue with the whole memory wipe thing to continue guaranteed employment and avoid, idk, rebellion or refusal to work or shit like that. Although, how they would avoid wiping your brain of how you improved your work ethic, I have no clue. I assume they don't have control of what you forget but I also wouldn't doubt it at this point, because if you think about it you as the player continuously improve at the game the more you play, right? Because you learn more as you go. So, if we pretend that this translates onto the character you're playing, they're obviously able to keep some memories intact. Hence why it's only refered to as disciplineary.

I don't know very much about this game other than the funny videos I watch, but my thinking is that in the realm of the game, you and the people you play with are the only real employees pitted with the responsibility of feeding the planet eater, hence why you would never run into other people whilst turning in loot. Because you would think there would at least be one moment where you and another group happen to show up at the same time to turn things in like a hub, since this "company" makes itself appear like it's a real thing with actually staff, playing on the fact that that's what we think about when we think of a company.

Like I said, I don't know jack shit about the game and also don't care enough to look anything up but stuff like this is super fun to think about. I definitely wouldn't have thought this much about it without your vid so thanks, dude. I was legit entertained and it was nice getting to use my imagination in a creative way again, taking my mind off of stressful things for a bit. I appreciate you 😁

Rodent
Автор

Actually Halden is the maker of the electronics, the company can have patented the design and how it works and paid Halden to make it, meaning it's highly likely Halfen just has a contract to make The Company's electronics

saul_the_wolf
Автор

This video gave me such an ego boost when I heard someone backing up my theory of "we're just feeding it to keep it at bay" theory I had amongst my friends

mistat
Автор

A weird thing I noticed in the game is if you type “Google” specifically it says something like “data corrupted or archived” (something similar to that) which is different than typing anythin* else

armendtheduckboi
Автор

Just something you glossed over: The "facilities" you explore are actually the maintenance tunnels within the real facility. There's absolutely nowhere an employee can work, nor any meeting rooms, employee labs or even a ruddy bathroom. As such, the "Main entrance" is into the maintenance tunnels and occasionally the living quarters of the real facilities, which are on the *other* side of the walls.

strangecolouredbird
Автор

Its only heinous if we didn't sign a contract agreeing to work indefinitely in exchange for immortality.
And if we're in the days shortly after a terrible war, then being guaranteed to live and even having our bodies repaired and turned back to perfectly in-health youthfulness - well that's going to sound appealing. Its hardly the companies fault we don't remember what we signed.

VoidWalkerOblivion
Автор

i think you forgot to mention that the logs like “golden planet” aren’t actually in the game and so unconfirmed

hybriddefault
Автор

A couple things occurred to me. First what if we actually are inside the beast the whole time. Like what if this whole cycle of going to the planets, collecting scrap and experiencing terrifying situations is just the beast’s way of extracting energy from people it has swallowed. In that scenario we would actually be residents of the Golden Planet, but due to the Beast’s influence we forgot that and only remember signing up for this company with some sort of justification for why we’re working there. The descriptions of the moons mention they broke off from each other, with the early ones being stated to be only a few hundred years old.

Another is that the moon names sound like they could be outlining a story. We’ve got Experimentation, Assurance, Vow, Offense, March, Rend, Dine and Titan. So someone was carrying out an experiment, possibly something to do with demon summoning given the nature of the creatures involved, they successfully summoned something and formed a contract with it (Vow). However a different group became afraid and set out to attack the demon (Offense, March), the demon ended up devouring them all (Rend, Dine).

cathygrandstaff
Автор

Upon booting up the game, the copyright dates are in the late 21st century, early 22nd, way earlier than the dates in the bunker spider info, so yeah unsure about this. Also, about reviving people - I highly doubt they do that as it's stated in the logs that -"we're supposed to get our fourth member of the crew in a few days" after Richie dies, it's very likely that the dead friend that comes back next round is supposed to be a different employee. pretty good theory besides that though.

Campake
Автор

Is there an explanation to why siqurds crew never came back to life after dying on a moon?

sonicyt
Автор

12:03 You cannot be teleported after being consumed by a Forest Keeper

ItsRagingRay
Автор

ok important question, when is the gman theory coming?

ekto
Автор

Something a lot of tend to miss is when you grab the“body “ and you scan it it labels it as a suit. Also the body/suit is flat, empty, looking easy to move around, not like some that has a dead body in it just my opinion

marywanna