How to use the new Ui Toolkit to create Ui Elements with the Ui Builder

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In this #unity3D video we will be using the #UiToolkit to create Ui Elements visually with the #UiBuilder. Which we will then display using a custom Inspector window for your scripts!

If you like this video or have any questions that may be too hard to answer on youtube, feel free to join my discord!

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Dude finally, u r literally the only youtuber that made video on this subject.
I've been waiting for sooo long for a good tutorial

theman
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I like how you enunciate words, didn't mind watching this more than once. I also learnt that you can add packages thru' git link in Unity, pretty cool! Thanks for making this video.

hussainawardhawala
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Laughing hard at, "After doing that and hitting save we see that the health bar fills up as we expected it to 20 minutes ago".

garethgriffiths
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Even with the mistakes (which you handled like a pro) this is the best video I've found on this topic. Great job

silex
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Missing you bro, Hope to see more videos soon,
Congrats on hitting almost 10k subs!

I'm starting my new dev-logs soon!

LaurenceCreates
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im trying to follow the video with unity 2020.3.16f and UiBuilder 1.0.0-preview.17 but i can't find the progress bar element in the elements library. Am I missing something?

EternaLaw
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wow, you also made a video on this.
Damn you're my fav YouTuber officially.

brandons
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It's always interesting to hear the unique and creative ways Unity tutorial video devs come up with to pronounce words like 'compile' and 'syntax'.

MungeParty
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Brilliant tutorial! Thank-you so much :)

marty
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These things seem like a lot more work than they're worth. They should be simple hooks that visualize a variable.

iansmith
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Very good video, thank you! But if you can, tell us more about configuring RunTime interface via UIToolkit.

beginnerpolymath
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Me : very useful content
My brain :subscribed

subhach
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1:00 - \*notices UIelements name changed to UI ToolKit\* \*Redoes Into\* Very nice. Have a like.

austinsmith
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this channel is a blessing.
Thank you for sharing

LuRybz
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Great video! Though it's sad that the new solution actually needs such a long (over 30 minutes video) to describe that should be not just better, but easy to use toolkit for making UI. Unfortunately too many stuff need to be "developed" by the developer instead of using tools to create a simple progress bar. I really appreciate this video, but a bit disappointed about the new UI system. Now Unity UI developer will be a very different territory while with the outdated solution it's a quick and dirty way to achieve something by anybody who understands Unity.

twinjuke
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Sound and Voice quality is very Excellent

mdmarufhowlader
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Hi, Thank you for the video. I notice that setting the current health when the max health changes has poor behaviour if you type the text field e.g. try setting the max to 100 using the keyboard, the current healthinstantly gets reduced to 1. Is there a way to defer changes until a <return> in the text field?

TheRealWinsletFan
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Love all your videos ! I've been able to learn so much because of them 🙂 Do you think you'll ever make a crafting system using the inventory system you made?

littleoaklings
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Hi! Do you remember your Invnetory and Equipment tutorial series? Would you like to make some kind of tutorial how to make simple crafting system? Not like one in minecraft, just a system when if you have neccesary items, you can just click on craft button, and this thing has been added to inventory

reglan_dev
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Hi, after adding class from first visual element to second visual element, I cannot unset properties like it is done in tutorial (exact moment 13:09). Any ideas why? Class was added correctly as background of second visual element became white, but have no idea why unsetting is not possible.

olgamrozek