Best Cleric Spells in D&D 5e

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ConMan discusses what he thinks are the best spells to pick for a Cleric, going from Cantrips all the way up to 9th Level spells!

Artwork owned by Wizards of the Coast

Music by Harris Heller
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I use mainly clerics and always have difficulty picking spells so this is very useful thanks

ghostguin
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Very Nice video dude, good night from Brazil👍

PedroHenrique-otpb
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Bless is IMO probably the single best buff spell in the game, in that it remains extremely useful at EVERY character level. It is SO useful that I had my fighter take a one level splash in Cleric just so I could cast and concentrate on it once our regular cleric started concentrating on Spirit Guardians instead of bless.

panpiper
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I've always enjoyed the lower and mid-level spells for Clerics. The cool thing about Cleric spells is their upcasting potential. I would rarely cast those Lvl 5-9 spells, but would always upcast Spirit Guardians, Guiding Bolt, Spiritual Weapon, Bless, etc. They're just that good!

wwade
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I love clerics, though my only complaint is that they have great spells but only a few top tier spells per level. At some point unless your domain gives you a fun spell to shake things up most clerics become spirit guardians spammers, and those that don't can feel the difference.

That said some domains do really shake things up, like tempest and light

geoffreyperrin
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Just found your channel! I am excited.

brettshull
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Hey dude, glaring omissions include Aid, Prayer of Healing, Mass Cure Wounds and Heroes' Feast!!

deantitus
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If you choose the grave domain, spare the dying really gets a boost thanks to becoming a bonus action and gaining a 30ft range.

Though in general, my favorite cleric spell is spirit guardians. The visual appeal alone of having fey or angelic creatures (I don't remember what you conjure if you're evil-aligned) flutter around you, and the effect for the duration of most encounters are awesome.

lin
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2nd level Aid spell is loved in our group. I usually upcast to 4th level. Our Necromancer, our War Mage, and our Barbarian get 15 hp for the next 8 hours.
Prehealing is the bomb!

brettshull
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Lv1 inflict wounds 3d10 is huge in the start

brandtgill
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Really agree with your choice of turd level spells

UhhhhHi
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Simple, useful info for a new cleric player. Thanks!

My cleric refuses to use any form of necromancy. So would that mean the best cantrip for me would be Guidance?

All-shall-say-Jesus-is-Lord
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While I agree that Lesser Restoration is a great spell, the situations where I use it are much less frequent than when I use Aid. In addition to the max hp being increased (which can be healed, unlike temp hp) it also increases the CURRENT hp. You MUST heal 3 party members this round? Aid will do that. Just remember to get some permanent healing before the 8 hours is up.

billturner
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Best Cleric spell= Cleric spell used by a Divine soul sorcer

Change my mind

the_nerd_showtv
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But Is toll the dead damage type better then sacred flames radiant? And as you get higher level the creatures wisdom saves get higher while Dex saves tend to stay the same.

sonny
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You forgot for 7th level for life cleric to take regenerate it a bunch of healing and you get 4d8 + 15 hitpoints every round the person gets 10 hit points a turn and it last for an hour. That is broken good,

fatbean
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Just as a heads up, Sunbeam isn't on the Cleric spell list.

TheWanderersWit
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Spare the dying is not good. get a healers kit, and you can pick another cantrip

jerrybeard
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Healing word is hot garbage compared to bless

timgalivan