The Best Volumetric Fog Shader (Blender Tutorial)

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Fog :)

#blender #3dmodeling #blender3d #blendermodeling #blendertutorial

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My pc was living a healthy life until i discovered volumetric

soap_machine
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straight to the point, no waffle, easy to follow, good presentation. THANK YOU!

haroldramislives
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Awesome result. One of the best fog tutorial iv seen.
Furthermore, For those whose system cannot handle this setup as this might be performance heavy for large scenes. here is another way.

Go to the composer tab bring in mist pass and multiply or mix it with alpha over node play with the mist depth to set the density. and you want to put two glare nodes one set to sun beam the other set to fog glow. Play with the direction of light youll get some nice post processed light beams.

monishm
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I don't see a point in mixing volume scatter with principled volume, since principled volume is basically the same as volume scatter, just more sophisticated. With principled volume alone, you can achieve all you do with volume scatter. It's like mixing paint that has a white base. You want black paint so you add black pigment (principled volume), and then you add grey pigment (volume scatter) expecting to make it more black, and you just waste time, in this case also render time. Just use principled volume and plug everything there and don't waste time.

mipe
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Thank you for this quick but clear tutorial!

ChrisE
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Dude this was exactly what i was looking for! was unable to find a good way to get the look i wanted with other videos! Will use this method a fair bit for sure :) Thanks! <3

Dananimed
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Thank you for sharing this insight! Rendering is something I am still struggling with. I am using this tutorial to redo a render I had done in the past and it is going well!

Sandra-hcvo
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such a great great video. one of the best out there - thank you!

InfiniteLightAura
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Somehow the only tutorial that really did it for me, thanks a lot!

RubenStaps-bj
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very straight forward and easy to follow :D

randomidiot
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Nice clear to the point video demonstration, thanks!

MarkBTomlinson
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Thanks, I aspire to be able to do many things with 3d, the shader tab isn't one of them, might as well be magic.

DVFHAFYT
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That's a great setup, thanks. I'm going to add that to my start-up assets.

Puckerization
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Nice tutorial bro, would love to know how to make scenic anaimtion with this fog

cocokane
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Me trying to render after tutorial: "OOH-HH-HHH NO M-M-MY-Y-Y P-P-P-C-C-C-C"

FirestoneAnimation
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Bro it's perfect, thanks a lot man

Janyos
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There's everything black inside cube

kvgaming
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Loving your tutorial format and style, learning a lot! Do something around UV's and texture projections? Thanks!

maxym
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I don't think this works in 4.2. The principled volume is necessary I think. The volume scatter alone won't do anything.

graphikeye
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This is every instagram photographers dream

realMattGavin