Mimic Volumetric Fog Using Only Compositing (Blender Tutorial)

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This is a way to make it look like you have volumetric fog, without actually having it.
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Perfectly taught, thank you. I wish other tutorials were this straight forward.

jonathanvandenberg
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This is probably the most helpful tutorial I have seen in a long time. Thanks dropping for that knowledge on us!

BlenderForge
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I’ve watched about every mist pass tutorial on YouTube. This ones the best.

arqitype
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Lane is a master of the straight forward easy to follow tutorial - bravo!

fractionalist
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This is the kind of compositing I was looking for.
All other videos just show something like "yeah, here you have a color ramp to tint your rendering. And here is the denoiser. I hope you liked the tutorial, cya." Probably, because that's everything they know.

XFactor
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Awesome! I was racking my brains a few days ago trying to figure out how to do this with my slow laptop. Thank you so much.

zanad
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...then you add a Sun Beams node and WOW !! What a magic !! Thank you so much for this tip, very usefull .

brunocastro
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For those who whose composite not visible in final Render : -
Connect ur output and viewer both to Bokesh blur if it doesn't work save ur file and restart blender it worked for me after restarting 👍

denisrock
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love u man without u i wouldn't have known this technique

GamerBoy-ujeh
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Perfectly done been looking for a video like this 😍😍😍😍

akramkamya
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Lovely tips for reducing the render time when volumetric involved!!!

arunganesan
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I was gonna try to use mist for those fake volumetric effects and I did not even had to try cause I found your awesome video. We call it 'jugaad' (meaning, using what we have already have to achieve the goal we want) in India and I love that.
Thanks for the trick!

nothingnothing
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This is really really nice, thank you so much! This is really helpful.

One thing I noticed is that the light beams from the four windows behind the red monkey get put overtop of the monkey. The light beams should be behind the monkey because the light source is behind the money.

WillowDevelops
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Holy moly, that was way more useful than all the other Videos I've seen on this. Thank you for sharing this method, it is extremely helpful.

FloppyFish
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Were has this tutorial been all of my life. Thanks bro.

EclipseAnimationStudio
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This is gonna help me so much with my render times, I've been always doing this with volumetric absorption and volumetric scattering and the rendering due to is was hurting so much
Thankyou

FuyuEterniya
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I had no idea about this mist settings in world tab, thanks!

genesis
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The effect looks pretty neat, but it seems to me, that it's probably not very applicable with more complex lighting setups. Either way I'm glad you made this video, since I've never seen the sunbeam node in the compositor, and it seems to work pretty well for an indors directional sunlight. I wish cycles volumetrics weren't as painfully slow and noisy, since i love the foggy look. I'd probably have every other scene shrouded in fog if it wasn't so taxing on my gpu...

unavailable
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Really great video!
One suggestion: if you use premier pro to edit these videos, there is a deesser audio effect in premier pro which reduces those sharp S sound.

darshjoshi
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why I can't see the results on the render shot?

joaquinferragud