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Designing Quests, Achievements & Dailies with BreakfastCandy
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In part two of this Level Up workshop, Erin dives into the design of quests, achievements, and dailies.She discusses the importance of drawing on all of your game's systems and content, focusing on variety and creating an engaging player experience. The workshop wraps up with a closer look at difficulty and pacing to ensure that your quests are the right amount of challenging!
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DOWNLOAD ROBLOX ON THESE PLATFORMS:
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DOWNLOAD ROBLOX ON THESE PLATFORMS:
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