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Unity 5 Tutorial: Data Persistence between Scenes C#
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In this tutorial i show you how to send data to other scenes. This is called persistance.
▼▼▼ More Infos here: Check em out! ▼▼▼
Also i show how to store booleans as addition to my save load tutorial.
I show you how to fix lights, since they are bugged in Version 5.01
In Version 5.02f it might be fixed already.
Overview:
Save Booleans: 0:00 watch my Save Load Tutorial for more info
Data persistence preparation: 06:38
Data persistence scripting: 11:20
Fix the Text Output: 17:33
Fix the Lighting: 21:40
Conclusion: 24:19
Thanks for watching: 26:04
My Udemy Courses (up to 90% Discount)
Support me:
Social Media:
DISCLAIMER:
All content shown in this video is made by myself. This does not include software i use. Youtube / Google is allowed to show & promote my content worldwide. Because of european article 13 now 17 i write this disclaimer here.
▼▼▼ More Infos here: Check em out! ▼▼▼
Also i show how to store booleans as addition to my save load tutorial.
I show you how to fix lights, since they are bugged in Version 5.01
In Version 5.02f it might be fixed already.
Overview:
Save Booleans: 0:00 watch my Save Load Tutorial for more info
Data persistence preparation: 06:38
Data persistence scripting: 11:20
Fix the Text Output: 17:33
Fix the Lighting: 21:40
Conclusion: 24:19
Thanks for watching: 26:04
My Udemy Courses (up to 90% Discount)
Support me:
Social Media:
DISCLAIMER:
All content shown in this video is made by myself. This does not include software i use. Youtube / Google is allowed to show & promote my content worldwide. Because of european article 13 now 17 i write this disclaimer here.
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