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Demystifying how the Editor sets up your Shark
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This was just going to be a subsection of the Data Link+ABRIS tips, and progressive testing grew it into this beast. If you ever wonder why info is loaded the way it is...
and yes, I do run on coffee.
00:00 Intro
00:35 Waypoints & Airfields in the ABRIS & PVI-800
05:37 Target Points
06:09 INU Fix Points
07:07 Initial Point Objects
07:49 No Bull
08:07 Tactical Threats
08:33 Heliports/FARPs
08:51 Map elements/data
09:14 Weather & temps
09:35 Spawning with Night Vision goggles vs. Helmet sight
10:16 ABRIS Nav Error & satellites
11:26 R-800 starting data link radio frequency
11:51 Loadouts
12:47 Player vs AI option tabs
12:55 R-828 & ARK-22 preset channels
13:16 R-800 vs. R-828 recommended usage
13:31 Simulated failures
13:45 What changes when you start the flight
14:25 quick recap on the most confusing things
It doesn't cover everything on how to design a mission, but specifically how the settings affect how the Shark starts up.
ps. your starting entry for the ABRIS is usually 'blank'-ish. But if it's set to an airfield start (i.e. desynced waypoint numbers from PVI), typically with a name like "static". If it's your exact starting location, ie. not snapped to an airport/helipad, then it's usually labeled 0001.
I'm not 100% on that weapon selector knob settings - especially if e.g. the HE S-8 rockets are position 4 (ie S-25 setting) or position 0/1 with some of the other S-8s. Also haven't tested these yet to see how much they actually change. Just know that if you re-arm, you might need to adjust it.
I know… it’s a missed opportunity to depict various naughty bits in the mission editor. Instead you just get one obscure reference to a BBC show.
and yes, I do run on coffee.
00:00 Intro
00:35 Waypoints & Airfields in the ABRIS & PVI-800
05:37 Target Points
06:09 INU Fix Points
07:07 Initial Point Objects
07:49 No Bull
08:07 Tactical Threats
08:33 Heliports/FARPs
08:51 Map elements/data
09:14 Weather & temps
09:35 Spawning with Night Vision goggles vs. Helmet sight
10:16 ABRIS Nav Error & satellites
11:26 R-800 starting data link radio frequency
11:51 Loadouts
12:47 Player vs AI option tabs
12:55 R-828 & ARK-22 preset channels
13:16 R-800 vs. R-828 recommended usage
13:31 Simulated failures
13:45 What changes when you start the flight
14:25 quick recap on the most confusing things
It doesn't cover everything on how to design a mission, but specifically how the settings affect how the Shark starts up.
ps. your starting entry for the ABRIS is usually 'blank'-ish. But if it's set to an airfield start (i.e. desynced waypoint numbers from PVI), typically with a name like "static". If it's your exact starting location, ie. not snapped to an airport/helipad, then it's usually labeled 0001.
I'm not 100% on that weapon selector knob settings - especially if e.g. the HE S-8 rockets are position 4 (ie S-25 setting) or position 0/1 with some of the other S-8s. Also haven't tested these yet to see how much they actually change. Just know that if you re-arm, you might need to adjust it.
I know… it’s a missed opportunity to depict various naughty bits in the mission editor. Instead you just get one obscure reference to a BBC show.
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