Unity Beginners - How to create Parallax Scrolling

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Bring the sense of distance between the background elements using parallax scrolling. We achieve it using multi-camera setup and without a single line of coding. This is ONE video you need to understand parallax scrolling in Unity. Have fun :)

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the way you explained it is what's everyone need to use while explaining for beginners, thanks a lot

chakirniame
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Magnificient, I was stuck with parallax for my online game now I have a solid solution.

tahirdevlog
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The way u said Adamant Algorithm just gave me a rhythm

ZeroManGamer
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Great Explanation my friend! None of the other videos with thousands of views give this great examples! Thank You for finally helping me understand!

jasonazevedo
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Good video, but when I increase the camera's size, what's rendered on that layer gets smaller. So if I increase it from 5 to 10, everything rendered by that cam is half as small. I increased the scale on that layer by 2x to fix it, but wondering why you didn't seem to have that issue. Also, you can set the camera's clear flag to depth only to fix the smudging.

goloth
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Hi! Great video...thanks for posting on Reddit! Does this stil hold true with 2020.1? I am unable to find depth, and receive an error that states 'The rendered used for this camera odes not support camera stacking'. Is this due to URP?

ChristopherMcDow
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too much drag...useless explanations. didn't even tell you how to repeat the background. just a waste of time.

muhsinahmed
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