50% NERF TO GOBLINS?! June Balance Changes 2023 - Clash Royale

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June 2023 Nerfs And Buffs Coming To Clash Royale, but can maybe be changed depending on your feedback so let me know in the comments!

CREATOR CODE - Mautic

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That baby dragon comparison was very effective at showing the difference in interaction 👏

lilstuart
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Solid changes, especially the ice spirit. It's been too good compared to the other spirits for too long

alexfusneica
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These are actually very good balance changes

xenderx
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so mighty miner almost got it stats back from last year. Its amazing how this card although not getting much changes can suddenly be everywhere because of other cards' balances

bobeyay
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i think skelly dragons could have a bigger health buff

apenasumtiago
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I don't agree with most of these balance changes. I like that the balancing team makes minimal changes instead of nerfing/buffing them into oblivion. (except for mighty, thats pretty big) The main problem i have with these balance changes is that these changes will make beatdown decks a lot more troublesome to deal with. Specially golem and e golem. I like the individual balance changes on the cards, i just dont like that they are all being implemented without remarkably buffing a card that counters beatdown decks. On top of all that, they nerfed the goblins, mighty miner, ice spirit which was constantly being used on cycle decks that counter beatdown decks most of the time. Poison nerf is also a big W for beatdown players. Reducing crown tower damage might not have an impact on poisoning the troops behind the tank in a beatdown deck, but it does affect the usage rate of the card itself. so golem players for example will be less likely to encounter a poison deck that counters their night witch. To me it is clear that the balance team wants to reduce the usage rates of cheap decks, and increase the usage rates of golem/lava/egolem and so on. But yeah we're just gonna have to wait and see

zestos
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I wish they would just make all spells do the same % of damage, even if it means spell cycling will be changed, now of course I do not mean drill and graveyard but all spells honestly deserve to do very little damage against the towers.

CryingBoodTears
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I really want a buff to goblin giant. I would love to see it have a chance in the meta.

Fabled_Adventure_Girl_Kanna
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ICE wizard needs a bit more slow down effect and poison is a little much less danage😢

Alexander-bwre
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The battle healer's spawn heal is a great idea.

jsalp
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I think these are all good, except for the baby dragon having its detection radius reduced. I feel like players already have a big advantage when they drop them on the outside of the bridge and you’re using buildings to defend in the middle.

joshjetoo
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0:40 Interesting that the death spawn bats of the night witch appear where the night witch last was instead of splitting off to either side like they used to be.

Navman_
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i wonder if you can show how the baby dragon sight change affects buildings placed in the middle of a defense

trophy
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Mautic please mention to the balance team to promise them to not change the night witch for the final balance changes, she is my favourite card😀

clashroyalepro
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ice wiz is gonna be decent countering barrels

fixme.
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will the ice spirit nerf affect its key interactions like full counter same level musk and ewiz?

leowang
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Somebody tell me when are we gonna get an electro dragon nerf? (might be personal, tell me if so)

Also, be ready guys - golem decks are gonna be back in the meta now

vcb
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its like supercell wants miner control to be dead

resvolver
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Nerf Royal giant and Grave yard they are soo OP

zzzzz
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Alright here's my opinions:
1. Skeledragons less gooo maybe i'll keep my logbait deck going
2. Wait that means lavaloon is getting stronger
3. Live 2.6 poison reaction:
4. Golem nightwitch players are gonna go UI
5. That one deck with mm with goblins is weaker!

sebastian