Baldur’s Gate 3 Guide – Best Early Game Spells (Most players Don't Know How Good These Are)

preview_player
Показать описание
In this Baldur’s Gate 3 Guide, we’ll take a look at 11 Early Game Spells that you should absolutely have in your repertoire, regardless of your party makeup, that you are absolutely not using enough. There are so many great early-game spells in BG3, but we’ve narrowed it down to the very best of the best in this Guide.

Timestamps:
0:00 - BG3 Best Early Game Spells
0:57 - Sleep
2:15 - Longstrider
2:59 - Shield
3:37 - Minor Illusion
4:16 - Colour Spray
4:58 - Healing Word
5:49 - Bless
6:34 - Magic Missle
7:24 - Guidance
8:07 - Sanctuary
8:44 - Disguise Self
9:48 - Final Thoughts

Don't forget to like the video and subscribe to our channel for more!

Follow us on social media:

#baldursgate3 #baldurgate3guide #bg3guide
Рекомендации по теме
Комментарии
Автор

💖 Fextra VIP: fextralife.com/be-a-vip/

Fextralife
Автор

Forgot a very important part of Magic Missile: Each missile that you send towards an enemy that is concentrating, procs a concentration check on that enemy, potentially making them drop concentration.

TheBlackZodiacGhost
Автор

Disguise self also allows you to get into small passages that normally only small races can get into

onthefence
Автор

Magic missile can also activate levers in otherwise unreachable places since it can path around the environment.

twistedsteel
Автор

I played a deep gnome who would use disguise self to interact with people as a precaution because he was used to being treated badly in the Underdark. By the end of my playthrough I felt like he didn't need it as he could stand on his own. It's a spell that really added to my experience!

coolfish
Автор

Command is so under appreciated, command drop weapon basically turns most early game threats in to pushovers. Id go as far as to say it might aswell be an instant kill for a good chunk of enemies if it succeeds.

viperstrike
Автор

Evocation wizards can eventually add int (should be +5) to each magic missile, makes it even more deadly and a powerhouse when upcast.

AndrewHeisey
Автор

I was shocked how good longstrider is in this game. Increasing the whole parties movement is great. Especially when you have a lot of people that use melee attacks.

benry
Автор

You guys need to play with the Command spell more! Probably the strongest and most flexible level 1 spell in the game

rickybrooks
Автор

I love magic Missle because if a enemy has multiple "holograms" you can shoot the missle at every target to determine the real one. And it's always fun to shout Fox 2 before firing the heat seeker ^^

Zwackelmann
Автор

Another important part of Magic Missle: There are some enemies (especially later on) with barriers that need certain amount of hits to break. Each dart counts as a hit so you can strip the barriers quickly.

Duncan
Автор

Create or Destroy Water is singlehandedly the most underrated early game spell period. You can cast it on top of enemies, then have another party member throw any source of lightning damage on top of it to fry huge swathes of enemies simultaneously.

TheRagnus
Автор

Another thing for disguise self, they don't just change your appearance it also changes your size. If you're a party of medium characters disguise self can change you to a small size and creep through small holes or tunnels.

dharpoon
Автор

The amount of speak dead I missed without knowing about disguise self

DayzO
Автор

The downside to sleep in BG3 compared to 5e is that shoving is only a bonus action (compared to needing a full action to wake a sleeping creature in 5e) and the AI loves to shove its allies awake, and still have the capability to run up to you and attack in the same turn. It's still fantastic when targeting creatures that don't have awake allies nearby.

Swamesame
Автор

I know this video was specifically about early game spells, but magic missile actually gets really strong late game, too, if you're using it on an evocation wizard. They gain the ability to add their int modifiers to the damage of evocation spells, and that applies to every hit of a magic missile spell. So even using a level 1 spell slot to cast, you're adding a total of 15 damage to your damage rolls for that spell.

Smileyhat
Автор

i've watched more than 5 million BG3 videos so far, and this has been the most informative of them all. good job, good video

yonatanshenhav
Автор

Also Friends Cantrip: Basically a free Advantage on social checks. Btw, worth consider getting 1 wizard level to every caster: it lets you learn any wizard spell from scrolls (the best list) from any level your COMBINED spellcaster level could cast. O.P.

UlissesSampaio
Автор

Been looking for something like this. Early game spells are so crucial in this game, especially for Tactician. The hardest part of the game is Act 1 TBH as you probably don't have much cheese as opposed to the cheese we can get in higher levels.

pencilswordfish
Автор

Don't forget, sleep doesn't work on elves and half-elves.

PSIworld