Parametric Archtecture in Blender 3.0

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Here is an experimentation with geometry nodes in blender 3.0.

Everything is generated from geometry nodes (except vegetation and characters).

Rendered with Cycles
Compositing in Blender

Music by Miyagisama from Pixabay
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You finally found a reason for the default cube

JM-drth
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recommended you on the blender chat and now you're in the Blender 3.0 video!

deanjohnson
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probably the most impressive and functional geonode setup I've ever seen SHOW US YOUR SECRETS

deanjohnson
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Great stuff! Looking forward to see and potentially learn more!

UHStudio
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That is some freakin' voodoo magic right there! Wow....pretty sweet.

TreyCoursey
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Thats amazing! I would love to learn the process on this. Any thought on a course/ tutorial?

nitolrozario
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Just discovered your channel, your work is amazing!! I would love to learn more about the process of procedural/parametric architecture ^^

imad
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amazing. we need a tutorial for this, or even better, a blender addon :-D

RandomNoise
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my mind is boom!can you make a course for this nodes?i will buy it

shadmehrmomeni
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i would pay for a tutuorial on these, theyre just incredible man love your work

bright-
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wow, do you have course for geometry node for parametric architecture? definitely will buy your course
please update us

artemplatesales
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Discord link is down on your website by the way! I wanted to join to get the progress as soon as it comes in and check the community!

thusky