Lobotomites are kind of Sad | Fallout Lore

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This video will discuss Lobotomites!

There are no shortages when it comes to the strange and bizarre creatures that we can encounter while exploring Big Mountain, but there is an enemy that you might consider to be normal, although these humans have been through an alteration of the mind, their brains have been scrambled and now they have a permanently aggressive disposition to most other living things. Originally Lobotomites were to be introduced in Fallout 1, the playable character would have been overrun by several of the mentally challenged fiends, only to be rescued by a renegade brotherhood soldier, that idea was scrapped and Lobotomites were set aside until making their first actual appearance over a decade later in Fallout New Vegas’ Old World Blues DLC.

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Small correction: The Radar Fence was erected by Mobius (back when he was a part of the Think Tank) to keep the other scientists trapped at Big Mountain, it is just a happy coincidence that the fence also prevented Lobotomites from escaping! Please forgive me...

Synonymous
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ATTENTION LOBOTOMITES. THE BLUE GRASS ABSORBS ALL FERTILIZERS INCLUDING FECAL MATTER. THIS DOES NOT HOWEVER GIVE YOU LISCENSE TO EXCRETE ON IT!

highlordlaughterofcanada
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The goggles remove two points of intelligence when worn, so it's more or less confirmed that their purpose is to create enough interference to block out the static.

NoJusticeNoPeace
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Never realized the lobotomites worship the genocidal toaster. That got a chuckle out of me

elic
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"There is no standing on the green pipes. If you are standing on the green pipes, please get off them at once"

Trillsgtarchdornan
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Man, the courier dealing with being shot in the head, and getting lobotomized later on makes him a true giga chad

richardpamplona
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The lobotomites always creep me out, how they run at you silently, sometimes screaming monosyllabic words.

TheTrippersMindTrip
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Fighting Twitter users at Big mountain was almost as fun as Morbius's dialogue and monologue.

haroldearlgray
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i love the idea that the think tank's so messed up in priority and competence that their lobotomites are constantly aggressive instead of like in real life where we used it to force braindead placidity upon a person

dimbusjenkins
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2:29 "The scientists couldn't figure out the problem"
Yeah, the problem is you REMOVED HIS GOTDAMN BRAIN FROM HIS GOTDAMN SKULL

AlexMourning
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Should be lucky the lobomites dont have auto restarting hearts or bomb vest.

Subject_Keter
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5:40 to me, as an engineer, this sawblades are most disturbing thing in any Fallout game.
It's off-center AND spins backwards. So cursed ; ;

lokalnyork
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“Like the mighty human hand I once had with it’s 5 penis’s clenched in a fist”
Dr.Klein

Nagatem
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Imo easily one of New Vegas’s creepier enemies…glad you covered them!

kaidorade
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"attention lobotomites, please do not hesitate to wash the walking eye"

ntfoperative
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I love how this game still gets so much love for it's writing and world building 12 years later

eman
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Honestly Lobotomites are the scariest part of OWB for me. I've always thought Christine's cognitive decline was really tragic, and the fact there's just a machine out there pumping out Christines is kinda horrifying.

inurokuwarz
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At 2:54 you mention bullet but Benny actually shot you twice, as Doc Mitchell says "bullets" multiple times regarding your SPECIAL points allocations.

mudkiptyler
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Oh how nice of you to include Todd Howard and his developer team in your lore videos.

requiemagent
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Loving the influx of Old World Blues content recently! Thanks for the video Synonymous

elic