Texture Baking with 3ds Max 2021 & Arnold

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In Part 2 of this tutorial series we see how to use the new Bake to Texture tool in 3ds Max 2021 to capture a high resolution model's details into texture maps.
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Man, You are KING, can't be simpler than this, big thanks

osamza
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Is there anything in Max that works so well that it doesn't need a plugin to do it like it should?? This baking wizard does not even have an option to overwrite the output file...

JoepSwagemakers
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Nice video . can you do a video from start to finish and show the whole process of making a .gltf or .glb format from high poly to low poly model and uploading on website and pre viewing it.

hasnain_sikandar
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Let's say I am doing much simpler things, like just rendering to an output image. How do you bake beauty maps with the Arnold renderer? Every time I try the end result is a pure black map. I can render the viewport and it looks fine, but if I try bake a beauty map, pure black. I've tried setting the lighting in the scene to ridiculous brightness and it doesn't change anything. I can change the renderer to scanline and it works fine, but the results don't look nearly as nice.

ErickC
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Background music for a tutorial video? I'm out.

spacepd
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