Все публикации

CPU vxao in Unity C# Job System for Surface Nets meshing

Instanced Indirect GPU billboard culling

Voxel Terrain: GPU Indirect Impostors

Voxel Terrain: Serialization / Deserialization System (with compression)

Voxel Terrain: Per-vertex Ambient Occlusion

Random Seeds in Unity Procedural Terrain

Random Seeds Demo

Procedural Prefab / Billboarded Props Demo

Procedural Terrain Generator in Unity

Unity HDRP Procedural Low Poly Landscape

low poly snow scene idk bruh

camera shake goes brrrr

Wireframe Terrain

Unity Jobified Surface Nets

Terrain Ambient Occlusion

cFlake Engine. Octree with 0.5m Voxel Resolution

Chunked voxel generation using Rust, WGPU, and compute shaders.

Basic Voxel Generation Test

cFlake Engine. Terrain memory test #1

GPU Terrain Test using Rust & WGPU

Turing machine binary adder example

More Voxel Terrain Tests.

Mini showcase of my custom GPU Voxel Terrain.

Custom SDF text