Echoes of Wisdom is Completely BROKEN! (Wrong Warp, Infinite Rupees, Movement)

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Zelda: Echoes of Wisdom has only been out for a few days and major glitches are already being discovered, so let's break it down!

Daily YouTube Channel: @Linkus7Daily

I also wanna give a huge shoutout to everybody who is part of the Echoes of Wisdom Speedrunning Community, for working on research, glitch hunting, routing and everything else. Breaking these games are truly a community effort and I am so happy to see the current direction this game is heading towards.

0:00 - Intro
0:52 - Movement
3:45 - Wrong Warp
6:44 - Infinite Rupees

#Linkus7 #Zelda #EchoesOfWisdom
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The crow/meat trick is just that one joke about putting a magnet on the front of your car to pull it forward but it actually works

swordsmancs
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I don't think any of the movement options discussed prior to the wrongwarp section are even glitches, just tech. They're all standard echo interactions.

Drayze
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I had a feeling this would be a fun speedrun game, but I didn't expect menu overloading and wrong warping basically day one 😂

livipup
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I think the bed with tornado is funny cause you can just reverse bind yourself to crawtual and have it climb up any ledge infinitely. Used it to get to top of mount hebra skipping most of the difficulty and before Zara quest line

salmonbamminfish
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“Wrong warp”
“Found by gymnast86”
“So this is built around playing around during a menu”

Yeah, that tracks.

zackestin
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Wouldn't be surprised if the wrong warps were happening because there's an internal index of warp spot IDs, and when you trigger two warps at the same time, it adds the two destination IDs together and puts you at the warp location of the sum

Sabadasz
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i love how fast this video got outdated to wrong warp being now consistent and warping you straight into null's body for a subhour speedrun

randomgamer-teop
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I didn't want to watch any EoW videos until I beat the game, but I'm weak to Linkus7 content

fantarobot
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Pathblades don't actually go forever! But they go very far, I tested it in gerudo desert and it went about half the distance horizontally of the whole desert

lordlyka
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I don’t think the tornanos interaction is a glitch, it seems like something they knew about and left in for the higher skill players. Its hard to make it useful for most casual

Kirbyluver
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>infinite rupees
>looks inside
>finite

dingo_dude
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The meat flying is like straight up from a troll science raguecomic lmao

francjirachi
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Welp, it seems she did have that speedrunnung potential.

....
And then some.

coolsans
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Okay I knew people were going to find Things(tm) but I would not have guessed a goddamn _wrong warp_ was among them.

GarlyleWilds
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I love that this is basically looks like the same engine as the Link's Awakening Remake, and the original Link's Awakening (for Gameboy) had the ability to open the map screen as you were screen transitioning between map sections, which would result in you windup up on the far edge of the map section you were transitioning to, allowing you to skip to ALL SORTS of locations you weren't supposed to have access to.

GreyAcumen
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I knew this would be a fun speedrun game when I found two small sequence breaks in a row as soon as I entered the third dungeon. Glad to see people are already finding even crazier tech.

ChemoorVodka
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I feel like this game was designed to be a speedrun, can't wait to see how it goes :D

gwynethelodie
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3:05 whoever found this glitch missed out on the name "meat riding"

eri
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For the wrong warp glitch, it might be a Majoras mask situation. Meaning that different statue teleporter thingys might lead to different locations.

LionProGamer
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5:34 Ah, yes. A “wrong warp” in every sake of the name.

thatsruffdog
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