Wall World Is Way Better Than I Hoped It Would Be!

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Explore the mysterious Wall World on your giant robospider: mine for valuable resources, upgrade your equipment to fight off hordes of monsters, and discover exotic biomes in-between attacks. Will you be able to survive and learn the secrets of the Wall World?
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Your comment on structures in the mine got me interested in brain popping an idea.

Something like a “flinger” that you can place down and it launches resources in a set direction. Launch yourself as well, if you’re reckless enough.

Maybe have the mine require a structure like an “outpost” and you have to choose between that and a turret. With an outpost, you gain the ability to place structures in the mine. When you’re done with a mine, you could have the outpost recycle the structures for a portion of their cost.

Birrihappyface
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"There's no warning when next wave comes" when it's literally fills in bottom left.

NHOrus
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29:40 yeah at the start if you play smart it’s fun, then later once you’re character is strong you can cut loose and have fun that way

longfangdarkhound
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Wall World being similar to Dome Keeper isn't going to hurt one game or the other. If people enjoy Dome Keeper they'll probably buy Wall World and vice versa. To an extent all art is derivative but it's pretty clear both projects stand on their own two feet. It's good for the developers of such games to see different ideas because it helps them improve and iterate on their own ideas.

zachb
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I keep trying watching wanderbot, he plays games I like for sure an he's definitely a fluid streamer/tuber/speaker person, but, an this could jus be my limited experience with the channel... is he ever positive? seems like he's only ever complaining about [everything]. It's prolly jus me or not.

fatkorn
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Hey nice content but you do have a wave indicator in the bottom left its the second purple bar

vegafisher
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Forgot to edit out your fudged openings lol

marcusbernal
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It's really good, did you played any of it any more?

thenightmarewizardcat
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i seen the devs put you in the game so i had to come to come over <3

fang
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For gathering resources i was thinking about conveyor belt like in Dig n Rig

Valtrex
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@Wnderbots, have you seen some of the Easter Eggs in Wall World?

blackforge
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7:10 why did he not say "innovation comes from - inspiration", it would have been so much cooler

controlerfreak
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I think the "experience points" are diamond dust

ChaosContrl
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People coping others' ideas and building upon them is the definition of evolution of art. People should stop bashing anything that isn't something 100% original. Genres exist because of that, and inspiration drives the birth of more

the_Acaman
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Could you play more Riftbreaker please? Or Even better, War For the Overworld.

lykanbluepaws
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they added an easteregg of you in the game i saw while watching someone stream the game

drecknathmagladery
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i actually detest meta progression roguelites.
Sometimes they pull it off but most of the time it feels like a slog to get the metaprogression done because you keep hitting a wall that is clearly meant to go "You havent progressed enough, stop here" constantly. but once you finish the metaprogression the runs become extremely stale and easy.
I'd rather a roguelike be like Slay the Spire where theres no metaprogression but theres enough shenanigans you may or may not encounter early on that vastly changes how the run goes. And while theres obvious superior builds sometimes you just dont get dealt those cards and you gotta manage anyway.

vineheart
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I want to stay out of the whole, "Wall World copied Dome Keeper" argument. I guess how I feel is that the devs to this game definitely really liked the core idea behind Dome Keeper and ran with it 100% but changed it up enough to make this game its own intellectual property. There are very clear similarities but the base being a walking spiderbase, it being sideways and the mining mechanic being fairly different makes this its own game, IMO. A lot of European indie game developers weren't happy about this game's announcement shortly after Dome Keeper was made into a playable demo, but I think the devs to this game waited a respectable amount of time to release the game makes that the game not be too bad. Again, this is my personal opinion as someone who has met people from both game developers and as someone who is trying to remain neutral and not be biased.

MisterNi
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why are you pronouncing 'turret' the same as 'turd'? lmao

aquariuslove
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Also thought you should know the developers added you to this game as a cave dweller in one of those random tiny caves.

lykanbluepaws