Free Opensource Character Creator - EASY & AWESOME!😍

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Looking for how to make realistic, anime, or fantasy characters easily? You are in luck because today we are taking a look at an awesome tool for everyone.

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Dude, you are a LEGEND. You’ve helped me find SO MANY helpful addons and tips for blender. Thank you SO MUCH.

TheFrozenFlame
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It's a great tool. You only briefly mentioned Body Measures, that is where you can do real fine tuning of the character, especially the face. There are many settings, for instance the nose has 27 parameters. Potentially you could recreate someone from a photo with this tool.

paulsmith
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Can't wait for over 200 "simulator" type game where all humans were made using this tool

JacobKinsley
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THIS ADD ON WAS MUCH NEEDED!!!! THANKS FOR THIS TUTORIAL YOU HAVE SAVED ME HOURS FROM CREATING A CHARACTER FROM SCRATCH! GOT YOURSELF A SUB!

minzy
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You have to make your models you make with it open source if you use them atm. They are working on replacing the base meshes to get around the license but from what I've been told, it's a difficult process.

kalex
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MB-Labs licensing doesn't work for selling character models though, unfortunately. You have to redistribute under the same license (AGPL3) and provide all the source files for free even if you modify the base model extensively.
Makehuman has an iffy base model, but at least you're allowed to make a profit with it.

thesufficientgatsby
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The AGPL can be an obstacle in case someone wants to create a closed source game or closed source 3D models using 3D characters made with MB-Lab because the AGPL will propagate from the base models and from the database to the output models.

viniguerrero
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exactly what i was looking for. I am amateur unity developer but i have no skills in organic modelling. This tool will save me a lot of frustration.

techchannel
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i recomend donating to then or to make human, so they can make their software even more impressive.

its all open source, so you're not locked to only one provider, you can hire an programmer to add new features, fix bugs and do improvments in general to the software, if you cant hire but can code, you can do those improvments by yourself, and if you cant code nor hire some employee you can donate to then so they can hire someone.

igorgiuseppe
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wow best blender news channel :D thanks again

edupack
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OMG THIS IS A GIFT FROM HEAVEN! THANK YOU FOR REAL!

PauloSamurai
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I'll remember you for as long as I use blender. Thanks for bringing the news

JakeHowlHero
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Thanks for this tutorial, it's amazing, it's getting more and more excited to learn to use blender

VitusPolikarpusSM
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Thank the gods 😅😅 I was dreading making the characters and rigging them wow

GameDevUE
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As much as I love and appreciate Bastioni's work in regards to the sculpts, phenotypes and the (new to me) face controls
I can't use his rig without hating myself, lol
I never could get his arms, knees or hands to work in a efficient manner

Which saddened me, because I was really looking for a Blender alternative to Daz3D in the context of anatomy/posing reference for art at the time

insanenikral
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The licence is a problem, just use Fuse

FlynnTheRedhead
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Hey there.... You are the best newsman of blender... Thank you

niladrisarkar
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Are you able to scale and change individual body parts on it?

Mystical_Misty
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Everytime i try to "finalize with textures and backup", it gives me errors.. Idk what to do :(

kirstic
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3d is the Future, thanks a lot for share. A lot.

rafaelinfante
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