9 Things We Know About Kitten Space Agency (KSA) - New 'KSP Killer'

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0:00 Kittens to the rescue!
1:25 Starting from scratch
3:00 Performance as the main goal
6:36 Respect for the community
8:59 Easy modding
10:23 No shiny stuff
12:03 Great transparency
13:13 Early access for free
14:51 Real Solar System?
16:01 Kittens. Really?
17:03 Cautiously optimistic

#space #rocketwerkz #simulation

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Proposal - developers should get all the KSP streamers to record kitten voices for their game.

scottmanley
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Massive Corporations: *fails to make KSP 2*

The KSP Communitiy: *Fine, I'll do it myself*

mastershooter
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"Don't do that. Don't give me hope."

Nodnarb
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I think this will be the real deal. They had me at HarvesteR

SWDennis
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Stratzenblitz must be salivating at the thought of 65k part ships

Jonassoe
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it is definitely easy to mod! i suggested adding the 33434 scottmanley asteroid, and they did it in only 15 minutes while on stream!

clayel
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programming > art
Good art cannot save a game with bad technical underpinnings.
Yes I want the game to be pretty at some point, but it has to work first.
Really glad they are taking this approach

vieleanimations
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Ksa being the Ksp killer? I think the real ksp killer is take 2.

bobmigarski
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- Finish the foundations and make them as robust as possible
- Build a successful game about Kitten Space Exploration
- Make $$$
- Buy Kerbal IP
- Build a DLC adding Kerbin System neighbouring the Kitten System
- Add Kerbals as playable race together with Kittenkind

raffaelecirone
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It just occured to me the KSP2 devs (some of them at least) are following Shadowzone's mantra:

AGAIN!

Atlessa
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Im pretty sure i would have a more emotional reaction to one of my kitties dying than my frogmen. engineering will have to improve as a result XD

brainiac
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The fact that it's a dedicated engine and not Unity gives me so much hope

jesusramirezromo
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A monthly series from you called something like "This month in KSA" could be really useful with how much information the devs are putting out, seemingly on a daily basis. Would be great for those of us who don't have the time to read every discord post!

TROPtastic
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Dean Hall and the developers there have been really transparent and working with the community so far and it feels great compared to the treatment we got from ksp2

ANDRU_OMEDA
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HarvesteR alone gives me hopes that this sequel will be good

swiss
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Looking forward to modding back in the Kerbol system so we can truly have the KSP 2 we deserved

redderthanmisty
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I want to see more teams like Wube (who made Factorio). A small group of passionate experienced devs and modders that are willing to make a game that is enjoyable for themself to play. I'm completely okay with KSA taking 5-10 years of early access, if they manage to stay focused on the goal of making a great game.

ivanjermakov
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As much as I love the idea I am not allowing myself to get too excited, I don't want for my heart to be shuttered yet again.

antoniskazou
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I hope that this version has a good "tech tree" where it is feasible to used unmanned spaceflight rather than having to wait as long as we had to in KSP1. Let's hope something comes of it.

christopherquinn
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you know that ksa will be the true successor to ksp if shadowzone talks about it

MT_Cuber