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Blender 2.8 Modeling : Boolean & Extrude Excavator arm

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Here is the next part of the Blender 2.8 Excavator modeling series in which I create the bigger arm that is rotating the smaller one at the front.
I use boolean and extrude techniques for creating this part and of course my fast carve addon for the booleans.
See my social profiles here
I use boolean and extrude techniques for creating this part and of course my fast carve addon for the booleans.
See my social profiles here