Blender Modeling Scifi Landing Gear - Modeling Tutorial Part 3

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In this video we will go through the blocking process of this landing gear in blender. I will show you my thought process of how I get general idea on modeling and what the final product will look like when it is finished.

In this short course, we will go through the process of blocking the landing gear, then modeling, texturing and rigging. This course is very face pasted and some knowledge of Blender is required.

Skills Acquired

- Hard Surface Modelling
- Creating PRB shaders
- Rigging
- Dealing with Vertex Groups
This course is just over an hour long.

This course will also be released over the next six week

If you purchase it here, you will also get the completed blender file.

#Blender

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Thanks...series continues to provide helpful stuff

Don-dFlunky
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Tip, if "I" insert creates strange results, it may help to go to object mode, press ctrl+A, and choose "Scale"

ANTIMONcom
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Sometimes "mesh->symmetrize" is very helpful.

DenisTrebushnikov
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It's interesting to see how you choose to do things given there's many ways sometimes to do the same thing... and then there's add-ons that increase those choices to the point you can get trapped in your own web you weave...
So watching anyone who completes a project or makes progress has overcome their own web they've woven... always interesting to watch.

I wasted 3 days adding pizza places by me in HardOps because I couldn't figure it out for a while... Hops can order Pizza...! That's how I delay myself... in NYC almost 80% of restaurants couldn't make rent, 70% of Chinese food places went out of business, so there goes my motivation for my first addon: Blender orders Chinese food.

jeffspinner
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Hey just a question, is this gear just like a fiction one or is it from a real life plane? If yes which plane?

vicious
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