Blender Modeling Scifi Landing Gear - Modeling Tutorial Part 4

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In this video we will go through the blocking process of this landing gear in blender. I will show you my thought process of how I get general idea on modeling and what the final product will look like when it is finished.

In this short course, we will go through the process of blocking the landing gear, then modeling, texturing and rigging. This course is very face pasted and some knowledge of Blender is required.

Skills Acquired

- Hard Surface Modelling
- Creating PRB shaders
- Rigging
- Dealing with Vertex Groups
This course is just over an hour long.

This course will also be released over the next six week

If you purchase it here, you will also get the completed blender file.

#Blender

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Loving this, came at just the right time for me.... Been following the channel for a while. Keep up the good work.

PaulG
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thank u so much this helps me a lot on my college project :)

Zinebzineb-onrk
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awesome tutorial, but i found out you can select multiple edge loops by with cntrl + alt + left mouse button on an edge loop, which allows you to select all the edges in one of those rectangles on the landing foot. Just makes it easier than selecting every single edge individually.

Fantastic tutorial though I am really enjoying it

athanb
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Tips if beval is strange. Object mode, control+A, Scale. Have saved me a few times :)

ANTIMONcom
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thanks for this...info provided is great stuff

Don-dFlunky
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In such situation "box select" (by default) is much faster (circle select requires two more actions: push "c" and after right click vs one holding LMB). Do you think about constructive weights, i'm not an engineer but methinks some parts in this construction are weak, and probably will be broken or deformed after landing.

DenisTrebushnikov
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Well this is funny, I happened to have the autogenerated English subtitles on and what does it say in the first 4 seconds?

webklaas
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Do u have a instagram page so i can follow you

scarcify
visit shbcf.ru