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VB.NET Game Programming Tutorial (XNA) - PART 6f: Character Animation (Visual Basic .NET)
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TUTORIAL 6 - In this segment we will add a character to our world, teach our toon to walk, implement terrain collision, and finally we will create a walk cycle animation for our character.
In this intermediate Visual Basic .NET game programming series we'll be exploring many of the exciting game development features that XNA 4.0 provides. We'll jump right into setting up project for a Super Nintendo styled RPG game.
PROJECT TOPIC SHORTCUTS:
SOURCE CODE:
Tip Jar:
:-)
In this intermediate Visual Basic .NET game programming series we'll be exploring many of the exciting game development features that XNA 4.0 provides. We'll jump right into setting up project for a Super Nintendo styled RPG game.
PROJECT TOPIC SHORTCUTS:
SOURCE CODE:
Tip Jar:
:-)
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