HOW TO SELF PUBLISH YOUR INDIE GAME: from start to end

preview_player
Показать описание
HOW TO SELF PUBLISH YOUR INDIE GAME: from start to end

Are you an aspiring game developer with a great idea for an indie game? Want to self-publish your game and get it out to the world? Well, you're in luck! Today, we're going to walk you through the 12 steps to self-publish your indie game, from start to finish.

Step 1: Speed up your stage of thinking of ideas
The first step is to speed up your stage of thinking of ideas. It can take a lot of time to develop a good idea, but there are ways to speed up the process. Find out about market trends, mix popular elements from the same or different genres, and don't forget to keep clarity, satisfaction, and fun in mind.

Step 2: Make sure your testing stage works well
The next step is to make sure your testing stage works well. Test every one of your ideas, how fun it could be to play, all inside a controlled environment, and keep working on good ideas until you get the results you want.

Step 3: Prepare your ideas for a soft launch
Once you've passed the first set of tests, it's time to prepare your ideas for a soft launch. Keep up with trends, check out different network specs, try again and again, and get people involved.

Step 4: Know how you're doing
Step 4 is to know how you're doing. Track key metrics such as retention, playtime, IMPU, ARPU, and LTV, and make sure your level structure is the best for your game.

Step 5: Addressing player's feedback
t's important to take into consideration what players are saying about your game. Listen to feedback and consider how to make changes and updates to improve the player experience. This could include fixing bugs, addressing balance issues, adding new content, and more. By listening to your players and addressing their concerns, you can help ensure that your game is as enjoyable and successful as possible.

Step 6: Continuous iteration
Step 6 is continuous iteration. Self-publishing a game is not a one-and-done process, always be open to testing new features, making changes and improvements.

Step 7: Get more people to play
Step 7 is to get more people to play. Reach more players and grow your player base by marketing and promoting, networking, building a community, incentivizing players to invite friends, analyzing metrics and mobile app store optimization.

Step 8: Legal considerations
Step 8 is to take care of legal considerations, such as securing licenses and protecting your game's intellectual property, and complying with laws and regulations related to video games.

Step 9: Localization
Step 9 is localization, translating your game into different languages and adapting it to different cultural norms and expectations for different regions.

Step 10: Quality Assurance (QA)
Step 10 is Quality Assurance, making sure your game is stable, functional, and has no bugs, hiring a QA team or outsourcing this task is recommended.

Step 11: Establishing a pricing strategy
Step 11 is to establish a pricing strategy, deciding how you're going to monetize your game.

Step 12: Support and maintenance
Step 12 is support and maintenance, providing ongoing support and updates, dealing with player complaints and concerns.

With these steps in mind, you'll have a clear idea of the process of self-publishing your indie game. Keep in mind that this is a continuous process that should be adapted to the changes of the market and feedback from players. Remember to enjoy the process, and good luck!

You can read the article at:

Music

Some of our tutorials:

Make Your First 2D Game with Godot: Level & Player is the video that you are watching. Want to see the same game being developed in other tools?
Make Your First 2D Game with Gdevelop

Make Your First 2D Game with Defold

Make Your First 2D Game with Construct 3


We have a twitch channel too now, where we are thinking in live streaming

Stay tune, and don´t forget to subscribe, it will certainly support us.

#gamedev #indiedev #gamebusiness #gamedevelopers
from Game Developers to Game Developers, sharing knowledge

MAKING YOUR WAY INTO THE GAMES INDUSTRY
Рекомендации по теме