Python Text-Based Rpg Tutorial Part 5 - Inventory and Shop

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The great thing about texted based games is that it's very VERY good to learn. This is how i learned Python, or any programming language to be honest, and now i work on an IT Platform, and i am coding to automate the workflow and make tools to help the employees be more effective.

Phdz
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def clear():
os.system('cls')

This will allow you to call clear easily

HellFireNeko
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Can't wait for the next Tut man! really helped me alot to learn! Very helpful videos, Thanks for sharing the knowledge!

jonathanauger
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Why did you stop the series, you helped me make the game so much...is it finished?

bdawgtv
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Hi, your videos were really helpfull and nicely explained. I hope you will continue part 6, 7 and more. Any chance it will happen ?

CarnetsVirtuelsTchey
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Hey bro wondering when your going to post another video.. Best tutorial so far.. created a really nice game so far just wondering how to make an inventory to equip and unequal and save and load

stephenoliver
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Hey man thank you for these tutorials I'm trying to follow you on here so I can learn to code. I had alot of issues I had to face because I'm using Python 3.4.3 and I realized there was changes where raw_input and other things can't be use but I got through all 5 of your videos. Is part 6 going to be up anytime soon? I'm dying to know how to equip the weapons.

howarddillandillan
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Just finished all 5 parts of this tutorial. Great job! Will you be releasing further parts in this series? Also, I'm not sure if the player attack value is changing when your current weapon increases the base_attack. For example in my program the base_attack = 10 + 15 for the Great Sword, yet when it shows the character the attack value still shows 10. I don't think you touched on that aspect of the program so I wanted to ask if the current value showing is correct and would be addressed in a future video, or if there is something I may have done wrong.

Thanks Again and I hope you keep this up as it was exactly what I was looking for! :)

JDraugr
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Thanks man a great tutorial definitely will be taking this code and improving off what you taught me!

kaifergerstrom
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This video series has been great so thank you for putting this up! Hopefully you will finish the series because it is really interesting. Im really having a problem getting the current weapon to change the base attack. The base attack always stays at 10. Is there something wrong with the @property, attack function? How can this be changed as i have tried and even tried the responses from the other comments and nothing seems to work. I'm guessing i am missing something simple.

shaunyb
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This has been really useful. Thanks for that. I have been able to keep up with everything up until now though. What purpose does @property have?

RealGeminiDragon
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thanks bro, i've been subscribed to you. awesome video.

modernmistyk
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What would have to do to turn this into an an actual exe program, and not just a terminal program? I want to be able to do this so i could send my game to friends or maybe even submit it to Steam.

daguchful
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What about taking into account AC, STR, DEX ect...

rainwolf
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Hey +Cryptero . Would it be possible to port this game to Android using pygame?

legitchrisv
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is that PyCharm you are using? If so, how did you manage to get it??

Superbonk
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iv been using your tutorials to make my own texted based rpg game using python im new to it all really but get most of it.
 quick question how do i save the class stats im really strugling with it iv tried loads of tutorials but no success would you be so kind to help me?

splatday
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One question, what is Player.IG, and is it similar to "myPlayer"?

npcgigachad
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Please, another tutorial. This is really good so far, but unfinished xD

autisticxxpussy_slayerxx
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I'm getting this error
AttributeError: Player instance has no attribute 'attack'
I clearly have the attribute so I'm a bit confused.

lukemelby
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