DLSS Frame Generation will be Obsolete

preview_player
Показать описание
Ghost of Tsushima has done something that I didn't think was possible with FSR 3 and that is de-coupling the upscaler from the frame generation. Which means that we get to use any upscaler we want with it- granting older Nvidia graphics cards access to frame generation WHILE using DLSS upscaling. Plus the fact that FSR 3 FG is really comparable to DLSS in quality... annnd... why would you use DLSS Frame Generation??

==JOIN THE DISCORD!==

0:00- DLSS Frame Gen vs FSR FG in GAME
2:00- FSR 3 is a real one for "older" cards
4:45- DLSS FG and FSR FG are Visually indistinguishable
9:50- Why the Upscaler MATTERS
11:55- Why would you use DLSS FG?
13:12- Nvidia?
14:45- AMD's Strategy is odd
Рекомендации по теме
Комментарии
Автор

I did wanna point out the Vsync issue with DLSS FG- I was having this problem in Ghost of Tsushima and haven’t tested in other games too this point. Lmk if u have a different experience and I’ll prolly be testing this in the future

vextakes
Автор

I'am glad I didn't upgrade this generation. Thanks to AMD for adding new features to my 3080.

FantomasARM
Автор

Nvidia Framegen uses AI
AMD Framegen uses black magic

Tenmolife
Автор

All FSR3 needs is adoption.

For every FSR3 implementation, there are 3 to 4 DLSS3 implementations, and not all devs implement it the same. It seems like Nvidia has a much bigger grasp at the market, because even when AMD matches or exceeds Nvidia, they don't get the same support from devs.

viniqf
Автор

Nvidia probably doesn’t want their in-house FG to be that good as it would make newer gen GPU look worse. AMD doesnt care about selling new gen as much as Nvidia, so it makes sense FSR is a higher priority.

ifvta
Автор

I was bothered that my 3070ti laptop would be bad in a few years, now we got FSR and I'm more than happy

Dipankar
Автор

8:49 the reason fsr looks choppy on the top half is because of the overlay that pops up. It's treated like a HUD. The area behind the words Fox Den are transparent. FSR frame generation runs HUD elements and on screen overlays at native frame rate. Very noticeable in games with large transparent HUD elements. Such as mini maps, location names, a compass, weapon wheels ECT.

Spcialk
Автор

the FS3 mod on Cyberpunk 2077 is life saving man

alkacereza
Автор

i got 60 fps with a 1050 on a laptop 💀

panjimaulanabuckriawan
Автор

Couple things.

DLSS FG is different than FSR3 FG because of how it works. Nvidia is using the OFA to generate the frames, which are part of the encoder engine. The reason why it doesn't generate more frames is because DLSS is balancing delivery to maintain a smooth frametime, FSR3 doesn't do the frame pacing. It just pops the frame out as soon as its done. The higher the FPS gets, the more narrow that delivery time DLSS FG has to get the frame out, so its discarded.

DLSS FG is tied to the 40 series because of how it works, its using the OFA. The OFA was upgraded with the 40 series to give it the throughput needed for this. There is a benchmark of the OFA with Ampere and the results are pretty low compared to the 40 series. So if they allowed it on the 30 series, you'd just get lower FPS.

Doing an iCAT comparison is pretty silly considering you're not comparing generated frames. You're just comparing normal frames. Its incredibly hard to capture the FG frames. FG doesn't have an IQ hit on non generated frames.

-pcmr-
Автор

Great comparison. FSR 3.1 FG will make DLSS3 FG obsolete. As 3080ti user I'm glad. Nvidia was locking features before for no good reason and DLSS3 FG is another one on the list, AMD proved you don't need some specialized hardware to do good FG.

Fuudimitzu
Автор

DLAA + FSR Frame Gen is the best setting for this game..
Edit: I have a 3060 and its giving me around 80 fps (1080p)..

mr.incognito
Автор

There was never a reason why frame gen is exclusive to RTX 40 series when all of AI and optical flow hardware is available on all RTX GPUs.

DragonOfTheMortalKombat
Автор

Nvidias excuse to Framegen only works on 40 series is that the newer cards got a huge boost to their optical flow performance. In that case I would expect it to generate more FPS than FSR 3 which runs even on an RX 5700 XT.

prem
Автор

People used to hate on FG without even testing it, now they have access to it they will know it's actually a great feature, same as DLSS when it launched it got a lot of hate but now every one uses it whenever possible

swianr
Автор

How about comparing this with more movement - i.e. camera rotation? Just running in straight line is hardly worst case scenario for frame generation.

marekkedzierski
Автор

Well to be fair DLSS was always a temporary patch. It stood for: Developer's Lack in Software Skill

ohmygosh
Автор

Perfect timing, just when I was about to start eating, now I can watch something as well.

Strale
Автор

If Nvidia betrayed everyone with a 30 series GPU and is constantly locking new features behind new graphics cards, meanwhile AMD makes things available for everyone (inlcuding FSR upscaling and now FSR 3 with frame gen)... Then support AMD and buy their GPU's people. If you don't buy AMD's stuff, we may arrive at a point when they stop giving us that "free stuff" that works on everyone's GPU. I'm here to tell you I have an AMD gpus and I don't regret it - they work great (RX 7900 xtx + a RX 6650 XT).

CobraF
Автор

Np cap, used FSR 3 and frame gen on Ghosts of Tsu with a 1060 and had way more than 60 fps.

Did the same recently on Cyberpunk with a FSR 3 mod. Got above 60 fps constantly. AMD taking Ws

wildeyshere_paulkersey