Bake Multiple Materials to One Texture Map (Blender Tutorial)

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In this Blender tutorial, I will show you how to bake multiple materials to one texture map.

● Download the project files for free:

● Textures I used:

⚡ Recommended Addon for Easy Fast Baking - Quick Baker (Affiliated Links)

● Timestamps:
0:00 Intro
0:51 Setup for Baking
5:21 Baking the Maps
9:50 Setting up the Textures
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My Website Links:

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#ryankingart #blendertutorial #blender
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Finally someone who explains it step by step without going a million miles per hour and skipping 5% of the steps! Thank you! This is gold!

gnomencandle
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*I forgot to mention in the tutorial:* Before baking any texture maps that are not contributing to the base color, (Roughness, Metallic, Normal) *You should set the image's color space to Non Color data.* However, when baking the color map, you should keep it set to sRGB.

RyanKingArt
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Easily the best tutorial on blender baking. No pointless rambling and well explained, would recommend to everyone!

panbulcan
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My man... all these bake material tutorials are precious, thank you!

Shieverski
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Thank you, this is helping me for my game I am making! Probably the best blender tutorial i have found yet, feels like you put every second of this video into good use

Aerazar
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An excellent and thorough tutorial into a subject that is not often covered. Thank you!
However, I am astounded by complex this is in Blender. It makes me appreciate your tutorial all the more.

Tiki_Media
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Sun of a gun...! Best baking texture tutorial I've seen to date...! What an amazing job you did here...!

NevRS
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This is awesome! I've always wondered how to do this whenever I've looked at texture maps. Then Mr King comes along to say: "I gotchu bro" by dropping a video showing exactly how it's done! I'm looking forward to checking this out. Thank Ryan! 😃

Happy Taco Tuesday to you! 😃

MRUStudios
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After watching over half a dozen tutorials this is the first one that I've seen that is actually detailed and understandable. Thanks so much for all of the effort that you put into this.

TravellerHD
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I appreciate the tutorial, and especially where you just get straight to the point, giving us all the simple pertinents.

grimmdanny
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Thank you so much for this tutorial, I was going crazy trying to get multiple objects and textures to bake into one solid texture for me, and you explained it all very quickly. How to get it to show up like the material preview, how to make it bake faster, and how to do it all to one thing. I didn't realize I needed multiple target images in all relevant textures!

DeadZergling
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wow this tutorial is amazing, you helped a lot! you have a speed i don't lose patience with, and you don't talk any bs. good job, subscribed :D

robertbalassan
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I love your tutorials! No getting bogged down with trying to explain E.V.E.R.Y.T.H.I.N.G! Assuming that people who are at this stage in their Blender journey don't need a grounds-up explanation! Keep 'em coming!

dez
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Really enjoy your tutorials! You helped me A LOT with your brushed metal tutorial as I needed it for stainless steel carriages.

Not sure if anyone has mentioned, but you can bake the metallic to the texture image as long as you lower the value from 1 to .5!

1) Enable Ambient Occlusion in World Properties
2) Disable 'Glossy and Transmission' in the Bake properties and uncheck 'Clear image' set marge to 8 px 'In Blender 2.79b uncheck Subsurface*
3) Bake, now watch the magic!

Notes: I would recommend keeping the bake type as 'Combine'. Giving you better results on the texture image. If however, you want to darken the texture change the bake type to 'Diffuse'. You will also need to keep the lighting 'Direct' and 'Indirect' enabled.
😁😁😁😁😁

trainguy-crtz
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Dude! This is the most professional tutorial I've ever seen and it make the information EASY and simple to the viewer 👍👍👍❤️

KonamOslar
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your tutorials have been coming in absolute clutch recently thank you!

cyberthreed
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Hey Ryan. Well done on this one. been batteling to get someone to explain it in a way that makes sense. much apprecited.

HubertKnoblauchDContentOnline
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Thank you!! This littery save my life! I been sturgle baking so long. I will send you tip for this!❤️❤️❤️ Keep going making awesome tutorials❤️

kaletziiii
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Bro just you save me hours men. I even thought i have to save each mesh in each map lol. This is pure gold

bastian
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Thanks for mentioning that samples properties when baking. I have been wondering why it took me ages to bake some textures. That saved me a lot of time!

RealityXHD