Sonic Superstars - True Final Boss & Last Story Ending

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Sonic Superstars Gameplay True Final Boss & Last Story Ending

Adventure through the mystical Northstar Islands in this all-new take on classic 2D Sonic high-speed action platforming. Play as Sonic, Tails, Knuckles, and Amy and harness all-new Emerald powers to move and attack in dynamic new ways. Navigate gorgeous, never-before-seen environments solo or with up to 3 other players and stop Dr. Eggman, Fang, and a mysterious new adversary from converting the islands’ giant animals into Badniks before it’s too late!

Sonic Superstars Trailer, Sonic Superstars Walkthrough, Sonic Superstars final boss, Sonic Superstars No Commentary, Sonic Superstars ending, Sonic Superstars true final boss, Sonic superstars true ending

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Will try to get walkthrough up soon. Was busy with LotF so yea, editing is slow lol. enjoy!

Rubhen
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You're telling me that the devs gave their brand new character a unique super form of her own and then proceeded to not incorporate it into the final fight against another super dragon.

Really.

garyconstanza
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I got killed by a black hole off-screen as the second phase cutscene was playing, which is very fair and balanced.
Overall I think the game reliance on intant-death attacks in late game bosses is cheap. Instant death attack should be singular and scary, not casually spammed in bosses that make you wait a lot, have multiple phase and can last 6 minutes.

needlewind
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God, it's like playing a water stage where the bubbles deliberately only spawn when the counter reaches 1.

thelastwindwaker
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i love how knuckles and tails come out at the WORST times . I'm waiting for them to show up and as soon as they do NOW the bosss will pull me in to attack it

PJDevaney
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So what's the buildup for this dragon thing? The only thing I can see is the cutscene of Eggman drawing a crude picture of a dragon, and even then that doesn't tell us anything about what the heck this dragon is supposed to be, where it came from, what Eggman is trying to do with it, what caused it to appear, how it relates to the game's events prior, or anything. Honestly, this seems like a big Giant Space Flea from nowhere moment.

ablosch
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It sucks how your time limit is largely dependent on how many rings you just happen to come across while flying around. Mania's true final boss was cool, but the rings' availability being completely random was the worst part of it. I came to see if there was any tricks I was missing for this boss, but no, it's gonna be up to RNGsus I guess.

saikuran
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The dragon looks like a Balan Wonderworld boss. That’s how you know it’s an Arzest game.

JosephJones-nltc
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I like the idea, the music and the setting, but the build up could've been better. Have the zones in the game start to have natural disasters in them, like the tornado in sky temple or the earthquake in frozen base mean that the dragon was trying to tear it's way out of whatever it was imprisoned in.

Also, they could've shown this with the purple haze in trip's story mode but they didn't.

aviewerlikeme
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The biggest letdown is NO KNUCKLES in ending cutscene?? I feel even more horrible I played him the least in my run, Knuckles we love you! 😢❤

gourilla
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Ah yes, Sonic's well-known eternal nemesis- Spyro.

mikdan
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Call me crazy but isn't this dragon plot some of the scrapped concepts that didnt make it to sonic 3?

LechitaDeSabor
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Kinda sucks (and also strange) that you can ONLY fight this boss as Super Sonic - not even as Super Trip or both together. Considering you're required to get all of the Emeralds as Trip to unlock this boss, you'd think Super Trip would actually be used in a fight for an awesome dragon duel - but nope, just Super Sonic again.

DarthMolgy
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Seriously, it was a wasted opportunity to not include Super Trip in the fight. How awesome would it have been to have both Super Trip and Super Sonic fighting this dragon? Maybe they pull off some Chaos attacks (whether ones introduced in this game or new ones like Trip firing a beam of energy)?

JayRedGear
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This might be the worst Super Sonic boss I've ever fought.
From my experience, Super Sonic bosses are supposed to be a race. There's almost never a point during one where you're explicitly not able/allowed to attack the boss. The only thing between you and it are its attacks and other obstacles, and it's up to you to figure out how to get around them and reach the boss before you run out of rings.
This boss excels at explicitly wasting your time. Half the fight he's hanging out in the background where you can't reach him, and when you finally do have a chance to attack him, you can only get one hit on him before he runs away out of reach again. On top of that, his black hole attacks are an instant kill if you don't dash out of them, but dashing costs 5 rings. With ring drops being complete RNG, spending that 5 rings to escape could mean running out later down the line. And when you do dash out of a black hole, you might get sucked into another one. I've had anywhere between 30 and 70 rings going into the 2nd phase, and I wasn't doing anything differently between my runs.
This is the antithesis of a Super Sonic boss fight. There's no way to speed it up, no tricks to get cheeky hits in, just 7 minutes straight of worrying about your ring count and praying one of your buddies will show up in time to give you a boost. Your standard Super Sonic final boss can be beaten in, like, a minute to three minutes if you know what you're doing. The fact that this fight requires 6-7 minutes minimum to beat should be all the explanation you need.

MrMisterMisterMr
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For the love of Christ these last few bosses are ridiculous. They take an age to beat and if you die you start the entire thing again.

Plus this last boss is too rng based for my liking 🤦🏼‍♂️

SipherX
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i would bet this final boss wasn't even qa'ed during development, holy crap what a frustrating one, the NRG is terrible and you basically depend on luck when damaging him, because you can't see the obstacles coming, so you either get instakilled or waste all your rings at once when dashing

fbrpin
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I like this boss, but it could have been much better. I think that the developers should have given us at least 100 rings at the start, and make it so that Tails and Knuckles appear more frequently.

botmaster
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Is that hard for sega to give context/lore of this dragon?

ctm_renewed
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I expected sonic and trip work together and transform into super form to defeat the monster

sammyay-man
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