How I add a Noise Texture to models in Blender!

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Hey guys! I found an easy way to add some noise to your model, and it is very customizable as well! I'm using Blender 3.3 for this one, but it should be similar in other versions as well!

EDIT: This method is best when using an Emission shader! You can also edit Color2 in the MixRGB part for better results!

⭐ Links:

⭐ Music used:

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Great tutorial. It's simple, straight to the point, and holds relevance for later Blender versions since you mentioned using 3.3 (I'm following along with 4.2). I had a little look at other texture options too, and they work just as well as the Voronoi option. Thanks.

BoxMonkeyGames
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It definitely adds a touch to the visuals.
Thank you for the tip.

elbachir
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this helps so much i was searching all over the place to see something like this

cucubob
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Thank you! This method is quick and effective

rishizaveri
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I have i question, after i did these changes, i imported it into godot(game engine like unreal) and the changes are not showing up. do you know any reason why taht would happen. Also before i used a principal bsdf that connected the material to the material output. but in the vid you dont use it and i think that might be the problem but i dont know how to fix it,

cucubob