Armored Core Lore: General Purpose Cores

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The middle point between MT and AC, what is these craft history and how did they change in later generations.
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I personally like to think it’s worth mentioning that Calvary units are the sixth generations version of general purpose armored cores, as they seem to share the same basic characteristics.

leafnthewind
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"General Purpose Armored Core" seems like something of a misnomer for mechs that were each designed to accomplish very specific tasks.

scottjennings
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I just realized that all of General Purpose Armored Core model share the same name with Japanese destroyer ship in WWII.

chillzaa
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I think you could argue PCA LC units are also General Purpose Armored Cores.

alexwalters
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I consider all ACs in AC 5/VD General Purpose Cores, which is a compliment since they can't even fly.

azurespectrum
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Who needs a 5 hour + lore video from Vaati when this channel is strictly Armored Core. Sorry Vaati I love you too.

joewas
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The general purpose cores are cool AF, and I see Alot of channels for AC ignoring them, this is a W. 👍

RGrønn
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The PLUS Escapee's Heat Haze is even harder to follow in Nexus if he gets into an open space. Guy just refuses to touch the ground.

ACFoxeye
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Babe wake up, a new armored core lore video just dropped.

YuutoLin
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the normals of the first games essentially.

mass produced vs custom jobs

would be nice if like some of the (recurring) enemy ACs would also display that whole customisation thing - like here Mr Salty from AC6. only switches AC at the end (not rly tho)
i feel like we could do rly well with another formula front esk game, but at the same time if one of those came up as a followup to 6 would completely tank the franchise again, ppl wouldnt get it....

my ideal AC game would have ya start out as an MT pilot that eventually could upgrade to AC pilot status like in the older games...
would have a lot of potential an AC game like that....

GunRunner
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It was interesting to see that two main characters in Project Phantasma used them, as opposed to standard ACs.

morepenguins
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I like the design of the KAGEROW-- with its integrated sandals on its feet. AC needs heavy shields on these GPAC and Normals, also better and aggressive programming. But I like the concept of just improving the core design instead of entire part swapping. Opens up the opportunity of lore implications. ^_^

love_ark
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I felt this deep in my core hearing this story

chaosakazero
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It's criminal how few subs this channel has

SquigglyTheAsianPotato
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Great post! Its always cool to learn more about AC development.

shokmusic_AC
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Ive been waiting for you to cover this. Nice.

Also, I wouldnt count LC, HC and Ekdromoi as General purpose. General purpose firepower is said to be stronger than MT, less than AC. Clearly a single shot from them take half of your AP away while your shot barely damage them so they clearly surperior than AC in term of firepower and defense. So they a new machine.

AC in 6 is weird VP-4s part developed by Arquebus mentioned it to be mass produce AC, so it fits general purpose role yet you can also customised it. Like the custom AC from Project Phantasma where you can't get it parts because it's custome made but you can get it part in Nexus somehow.

TrickyMellow
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No matter what even in fictional settings.
There will always be a weapon that's in between the strongest specialized weapons and weakest general purpose weapons.

YukitoOnline
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4:44 While the core concept stayed the same, there were the prototype Nexts that could be considered a midway between ACs and Nexts proper. Similar to GP-ACs, they had fixed frames and equipment.

I still imagine an AC-compliment game where you're not part of the Raven's Nest, so you have a squad of MTs, and maybe access to GP-ACs and aircraft. You aren't licensed to buy AC parts, so you have to steal, salvage, and buy on the black market if you're going to run ACs. Kind of a mid-point between AC and Chromehounds/Battletech in terms of unit mobility. Mecha Knights Nightmare, kind of had that, but IIRC, your allies were mostly tanks that you didn't own, and I think allied mechs were invulnerable (though, I could be wrong, as I haven't played it).

Toshinben
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Funnily, despite the intention for Mass Production, these things are comically rare.

Altogether, the entire roster shows up in 6 missions. The Sagiri and Ariake are only in one mission themselves.

Bigkeg
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While a lot of folks are bringing up the PCA Lc and Hc, I personally wouldn't count them. They're just too different and don't really resemble an AC or feel like an AC, so I would put them in their own category. However, this has given me some ideas.
Which is a General Purpose AC that, while doesn't have the core concept, utilizes the same method of equipping different gear and equipment. So while they move and fight like an AC, even utilizing the same weapons, it's not one. We do have some examples of this, especially in 6 where some MTs utilized similar equipment, but it wasn't one to one. I think a better example would be the Old Hunters from the Bloodborne DLC.
An enemy that fights similarly to you. But is treated as a regular enemy.

itsgab
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