Game Animation Fundamentals 🎮 Context

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In this penultimate episode in the Five Fundamentals series, we look at the importance of context in your game animations.

Music (anything not listed is personal or royalty free music):
0:00 - 0:19 = Crystal : Fluid (PS1)
0:19 - 2:25 = Ancient Cistern : Skyward Sword (Wii)
2:25 - 3:32 = Axis Chemical Factory : Batman (Mega Drive)
3:32 - 4:35 = Gotham City Streets : Batman (Mega Drive)
4:35 - 5:13 = Main Menu : Spider-Man (PS1)

Please consider supporting the channel through Patreon to help improve the quality of research, editing, footage capture, animation and overall production of each episode:

This video was sponsored by Skillshare
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So additive poses are basically a blending of another animation on top of a “basic” animation? That’s quite a clever way to get around having to animate different models for each action.
If there’s one thing sprite animation has to do a lot of, it’s lots of separate animations for each action. No wonder loops are so useful when animating with sprites.

quackerjack
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I nearly, thought you'd cut the "loveyoubye". Such a tease! I think some of the best contextual animation I've seen has to be in Conker's Bad Fur Day. I'm sure there's a separate animation for being chased whereby Conker tucks his bum in and arches his back to avoid being swiped at. Brilliant. Ace video Dan!!

benwilliams
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Another excellent video! I'm always amazed at how well you do at bringing in footage to match the kind of animation you're talking about!

Love that Catwoman/Batman comparison!

VideoGameStoryTime
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I just hope that the Youtube RNGorithm Blesses you channel
to make one or two of your videos get recommended to people.
Your channel is so underrated.

duchi
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5;10 at that part you got me thinking the spiderman game was coop

nicklopez
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This video was actually helpful because I have to do my own animations for a project and this made a lot of things that should've seemed obvious to me, a lot more apparent. Thanks. ^_^

radioactivebitflip
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Your videos are exceptionally interesting and very very well written ! I sometimes struggle to understand everything because english is not my native laguage but keep yp the good work it's very good :)

cerebrate
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Alot of retro games sadly fail in context. Castle of Illusion on the Sega MegaDrive is an example as even though Minnie is kidnapped, Mickie casually strolls even when facing bosses. This is one of the fundamentals in which fails, depending on how much memory you have in the game file. I see this less often than other fundamentals due to how it's become bigger more recently. 2D games mainly fail at this and it works much better with 3D.


Great video!

Bloxed
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Using Batman's Genesis/MD music in his section was amazing!

hemangchauhan
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Caught this right when it dropped! Excited to see another installment. Keep up the great vids! 👍

PixelSlayers
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THANK U FOR THIS SERIES BRO GONNA WATCH THESE FOREVER

mateogruszynski
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These videos are really helping me. I appreciate and thank you for all your efforts!

manflabs
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My favorite exemple of using animation out of context is in Chrono Trigger, were they used frames of characters climbing latters and picking up their swords for a cute dancing animation

ricniclas
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Can I know what is the mobile game at 6:35 ?
And keep the good work !
Edit : No it's okay it reappears later with it's name !

Pralii
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i applied for a computer games and animation course and ngl kinda nervous so im watching a bunch of these videos that revolve or link to anything with game animation, i'm new, i've only made a few animations, i mean i only used rigs in blender, i'm not the best at that software, i don't know much but i do hope to learn more with the couese, but i'm like 15- well actually by the time the course starts i'll be 16. and there will probably be alot of older people taking that course, i gotta say its intimadating. this will be if i do well in the interview WHICH BTW IS MAKING ME SO NERVOUS. ok i've done my rant, goodday;

elliereive
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~2:25 Okay, I *HAVE* to know what this music track is. Does anyone know?

Edit: Well. Um... The description is a thing, apparently. No clue why I didn't think to look there...

Rainbowmon
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Man Dan this video came out just in time, I was getting really board for some reason

hypershadix
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The background music for the first quarter of the video made me feel so relaxed. Where is that from?

Pupppeteer
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Could you show GodHand in a video? I was so intrigued when i played that game in PlayStation 2, those were the best animations i had ever seen.
There is this "moike kobe" in youtube whom still makes videos about the game, he might help you with material.

TheNightShirt
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If possible, turn on subtitles for the video. I'm Brazilian and I use them to better understand what is said in the video.

VisualArtForGames