Prison Architect Tutorial: Prisoner Needs

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Hello Friends!

We're continuing our tutorial series with another exploration of the underlying mechanics of Prison Architect - today we're looking at prisoner needs, and which objects you can place to help keep your prisoner's needs under control.

/// astro's links

/// About Prison Architect:

Build and manage a Maximum Security Prison. As the sun casts it’s early morning rays on a beautiful patch of countryside the clock starts ticking. You’ve got to crack on and build a holding cell to detain the job­ lot of maximum security prisoners that are trundling to your future prison on their yellow bus.

As your workmen lay the last brick you don’t have a moment to let them rest as they need to get started on the first proper cell block so you can make room for the next prisoner intake. Once they’ve all got a place to lay their weary heads the fun can really start. You’ll need a canteen, infirmary and a guard room, oh, and don’t forget to plumb in a toilet, or things will get messy, but what about a workout area? Or solitary confinement cells? Or an execution chamber?

Inspired by Dungeon Keeper, Dwarf Fortress and Theme Hospital and with over 1 million players having spent time inside, Prison Architect is the world’s best lock-­em-­up.

#PrisonArchitect #PrisonArchitectGame #Tutorial

Intro/Outro Music: Blusey Vibes, by Doug Maxwell/Media Right Productions
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you should do an updated version of this! great video, really informative.

dylancampbell
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The dead guy in the wall is hilarious, amazing tutorials my guy.

vnman
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Really informative videos about Prison Architect now all I need to do is actually get the game

andrewtran
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They’ve recently added “the cage” room which is like a one man yard.

I haven’t found a way to implement it but that could definitely be the key to fulfilling freedom need whilst being locked up alone

derpymurpy
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If you have the functional objects mod the bookshelf will start satisfying the "Literature" need which can be useful if most of your prisoners can't be bothered to visit the prison library

killman
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I love you. This is the type of Prison Architect tutorials I would love to see more of.

Do you have a reform programs tutorial by any chance?

ElodieHiras
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Just leaning about the console keys (f1-9) I ended up adding a yard and common rooms with a kitchen built into the common room. They will cook for themselves.

cdvoices
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Im having a huge problem with safety but I have 50 armoured guards, 150 guards, 55 guards dogs and 20 snipers but for 400 min, norm and max so I’m really confused on what to do. Oh and I have gangs turned on but all the leaders and lieutenants are in super max...

NightViper
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Not sure if you are still making these tutorials (or reading comments) but a few suggestions to experiment with.
-Have you checked if the guard towers have any affect on the escape paths? It would seem a cheaty way to reduce escapes would be to manipulate the exit routes so that it funnels the prisoners to a yard with a guard tower(s). You sort of did that wooden door tutorial with the labyrinth passed all the towers.
-What effect does designations have on the escape routing? Anything different between staff only locations, different security zones or access only?

-Also, is there any way to see preferred routes for staff? Its possible it is just the opposite of the escape paths. I hate when I try to add an access route to the outside of my prison for my dog patrols (so they don't have to go all the way out the front entrance and get tired on the way and turn around before they've done any patrol) and then my chef's and workers use it for their primary path.

jerryb
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Is that you Tyrion? Didnt know the Hand have also knowledge in prisons! 😂

juliandavidhernandezaceved
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You should make a vid on the challenges that you have to face throughout the stages of the game I think It would help new people alot

darkslayer
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Great video mate, keep up the amazing videos!

vykoul
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Thanks, Now lets see if i can get that gen ed grant. The book case was a shock to me

slofool
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This is good. it makes me miss the old update videos from the original devs. :(

bgryderclock
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HI Astro. I've just picked up Going Green and have Psych on, but am having difficulty getting the suppression balance right? Did you ever look at the suppression mechanic post-Psych Ward and how to balance it to reduce the risk of regular inmates turning insane?
The mailroom and the mail satchels don't have a flag, but what about the letters after they're distributed to cells?
I think looking at this we've been doing libraries wrong. I'm going to start adding tables and seating surrounded by shelves.
The luxury need can now be handled by the new object "birdcage." I don't know if it was in Psych Ward at release or a hotfix, but it's there.
The chapel stuff works outside the chapel for a buff to spirituality.
The new "Secure door" item has a food delivery slot.
I once tried giving all-in-one cells individual yards, which is an all-in-two and as close as I could get it.

RustyWalker
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can't wait to use this knowledge to percent speedrun god mode.

samueld
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Do you have a update video about this?

tycoonfan
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What about freedom! That’s the only thing my prisoners are complaining about

ledogproductions
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Bruh it’s called “wee” in the game files. Hilarious

Notllamalord
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How do you deal with bladder issues my prisoners are always complaining and I don’t know what to do

usualbritishperson