Functions - GameMaker: Studio - Position Functions

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Awesome tutorials! you explain very good.

jhonnycortabraz
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This video is obj_balls to the obj_wall!

AlexanderArts
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Could you please help? with: if mouse_check_button_pressed (mb_left){position_change (mouse_x, mouse_y, obj1, true);{How would I write this if I had nine different objects and I wanted something different to happen to each?For example:if mouse check button pressed objblock then goto room2if mouse check button pressed objball then goto room 3if mouse check button pressed objhouse then goto room 4

Troylglover