Functions - GameMaker: Studio - Length Direction

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Only watched a few of these but IMO you're the best I've watched for learning GML because you don't skip any details you go over absolutely everything which is extremely important, before i would only watch tutorials if it was a direct solution to my problem but i wasn't really learning anything, thanks to you i feel like all i need now is a bit of time and patience.

fabledbagel
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"returns the x-component of the vector.. BLAH BLAH BLAH"

My thoughts exactly. Thank you for explaining this in a way that makes sense to someone who didn't BUILD GAMEMAKER.

DUHRIZEO
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how do I shoot in the direction I'm pointing, without a mouse?

Troylglover
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Great tutorial dude! Thanks! You didn't only teach how to use the function, you also teach how to make a game :D nice

Pakaberto
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great! i was struggling to understand how this functions worked. now my games are gonna be awesome.

elcocotero
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Wait is this function something like using sine and cosine to find the x and y components of a vector?

XxXShadowchanXxX
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Alright!! Great class! Thanks a lot man! I hope to see you uploading more videos soon.

tuazulyrojoeljean
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It's great watching game building tutorials, but you're filling in all the blanks form GM, which is exactly what I needed. Thanks!

Any plans to update these for GMS 2, once it's out of beta?

MarkFreedmanNY
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Help, my code works until I try to tweak it so it's more exact then the whole script wont work.

oschoenmaker
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tnx man! that got my brain smokin' but i finally got it now.

audioinception
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Thank you, thank you so This is incredibly helpful information!

JeremyEr