Exploring the Tech and Design of Noita

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In this 2019 GDC session, Nolla Games' Petri Purho talks about the technical details of Noita's physics engine, including scaling up the falling sand simulation to support large continuous worlds and integrating destructible rigid body physics, while demonstrating the emergent physics based gameplay.

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This game answered my long buried dream as a kid of being able to play in the world of those sandbox games I found on flash websites. I can’t stop playing and it is highly recommended! It made me happy to hear what was going on behind the scenes, I had heard it had a long development cycle and I was quite interested.

rosebarrett
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Man's just inspired me to finally start looking into multi-threaded simulation instead of shaking in fear at its mention. Well done.

HoloTheDrunk
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I've put over 200 hours into this game and I still haven't beat it. I'm totally addicted to it. This is a dream game for 2D pixel art platformer enthusiasts. Well done, Noita team, you've created an amazing game.

romangladiator
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Was literally considering buying this game a couple of hours ago. This talk and his openness about the stuff convinced me to buy it. =)

StefanLopuszanski
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Exactly what a Noita developer looks like in my mind....

MrKyogre
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Love your game and this presentation! Especially the explanation of the physics-system which i expected to be much more complicated in the case of the sand, fluids and gases.

TheLeontheking
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Got this game 3 days ago and haven't been able to stop thinking about it, it's really that good. The amount of content and depth is just staggering. There are way more "secrets" and hidden mechanics than what's presented to you as the actual game

yellowsaurus
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I love to see this kind of presentations because nowadays, you cant get to see much of a problem-solving in game development. Everybody use generic engines(except for custom tools of big corporates which we cannot see the tech) and all those stuff and this kind of presentations become somewhat rare gems.

gentlevandal
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I'm actually shocked at how useful this was for comp sci ppl who were wondering how they did it. I was looking for devlogs by youtubers making clones, but this was so much better. He gave us enough info to understand how to make a similar engine ourselves. Really said "fuck the general audience, this ones for my ppl" lol

Lukr
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Damn, this presentation fully depicts their game. It's RAW, and I LOVE it.

_grigoryta
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One of the best indi games I've played in sometime. Hats off to the developers, they really hit a home run with this one. Game is incredibly addicting.

NosalgiK
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honestly? even in "early access" Noita is damn near game of the year material imo.. its SO good.. i am acutely aware that im fanboying.. but have you tried Noita yet?! its freaking AMAZING!!
Thank you devs! You look exactly as i pictured btw, i mean that in a good way.

nickc
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Noita is my favorite singleplayer game ever made. Masterpiece

xv
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noita my personal game of the year., great to see this, i've been curious about how it works :)

torgo_
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Watched a friend play recently and fell in love with the highly emergent style of gameplay. 10/10

GNYCNG
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Interesting that Google has recommended this to me as I begin working on similar tech for a project in Unity. They really do listen to conversations. How wonderfully convenient.

TysonWoof
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Noita is one of the best game ever made... The whole action part is amazing and never get boring., Also the music is giving this amazing grapic some really nice flow!
Well done...

NMROSTA
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This game is so impressive, there is so very much more to it than just a simple rogue lite. If you’re even kinda thinking about it, please do yourself a favor and buy this game. It is still in early access but it has a complete experience.

sehpu
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by far the best gdc talk i've ever watched holy

aestheticboi
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maybe you´re not even gonna see this, but Thank you Sir Petri, for this amazing game, im tottaly in love for it, i love everything about this game, every little detail, just thank you, thank you so much for this awesome experience!

guilhermealvarenga
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