AI NPCs Take Action from Conversation | Environment and Object Aware Characters | Convai UE Tutorial

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Characters feel life-like if conversations have consequences involving not only verbal responses but also behaviors and actions. This may include interacting with the environment or other characters. Convai’s NPCs can navigate complex verbal instructions and convert them to natural actions in the game engine. For example, characters can perform complex actions such as fetching items, following or leading characters to various places, and can even execute complex tasks all dynamically requested and generated during gameplay. Developers can now utilize Convai's actions feature to create characters that respond dynamically to various actions. This opens up endless possibilities for developers and gamers to create the next generation of games.

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The lack of Unity tutorials makes me sad. This is so cool.

bobhawkey
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This is like gold dust! The pickup guidance is amazing. <3

Niall
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So weird how I was just thinking about how to do this a week ago and then bam today its in my suggested for you ahaha
THANKS AGAIN CONVAI your plugin is beast!

NorthvilleFiji
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Nice update!!! Love when we did the dancing action together Cannot wait to explore these new powers!!

imblakehotz
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This is very cool - thanks for your hard work on this

Dannyabsable
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this would be cool and all but what im looking for if it's even possible is to have the AI have its own mind set so lets say you tell him or her to put there hands up and they refuse to you tell them get down on the ground and they don't comply with your demands as you move in to force they get defensive and go into a struggle as you try to arrest them this is cool for compliant suspects and fellow officer ais but i want suspects to have their own mindset abilities that react to the real life player telling them verbally through a mic

lx-worthless-xl
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Trop bien tes tutoriels merci j'aime beaucoup bravo !❤ 🎉 pour tes character 3D

Deewayne
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it's great but I would like a widjet to appear when I ask for it, is there a tutorial for that?

josepharnone
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That's super helpful! Thank you very much. I would need a tutorial like this for setting up emotions besides metahumans in UE5. Is something like this planned?

timguhlke
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is there any way to make one of these characters attack or kill an enemy for you?

CandiceVance-drlm
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This is awesome, my NPC can now dance on command. However, since I'm using UE 5.4 I don't have the and can't finish the tutorial. Anyway I can get around this? Thanks!!!

monsieurmarois
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For example, There is no "come to" action in the list but when i say to character "come to me", then character comes to me. how it could be possible?where i can find some code about it?

yunaseo
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In the pick up event, The code is not start with the code for meta human to go to the axe, only code for playing pick up montage, how can the meta human go to the location where axs is?🤩

yunaseo
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Dear, Character AI responds so slowly. How can I fix it? thx lots

jeffrey
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are player personalities and back stories capable of being updated during runtime??

CruelCrusader
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Okay great but I saw that is 10000 interactions with the subcription... Is it per instance ? Like, if I make a game with Convai, if there's like 5000 player, that's mean that they have 10000 interactions each or 2 interactions ? Is it 10000 per character created or 10000 overall ?

skilat
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Why don't they want to follow me? :( I did exactly like in the video

xenozi
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nobody said it's too complicated for beginners?

刘封-wi
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my potato pc does not support unreal waiting for Unity tutorials

kimiaiassistant
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Not really AI, just text to speech and speech to text

catdsnny