Slime Rancher Any% Glitchless Speedrun in 12:58

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9 months after the first sub 14, sub 13 has finally been done!
This was only attempt 5 of the day, and I hadn't played much in the past few weeks so I made a few mistakes in the second half of the run due to being rusty. But overall a good run and I got all the rng I wanted.

For this route, a time under 13:50 would be really good. I'll probably try beat this in the future, but for now I'll be running other categories and games.
In theory another 20-40 (rough estimate) seconds can be saved with a brand new route. Although the route requires lots of luck so I don't think I'll be attempting it for the foreseeable future.

I accidently reset my timer in the run, so I added a new timer on top for this video.

World Record set on 22nd October 2020
Exact time is 12:58.350

Frequently Asked Questions:

Q: "Why don't you skip all the gates?"
A: It is required to open 5 slime gates to get the credits starmail. The other requirements are opening the ancient ruins gate, activating the glass desert teleporter and reading the final H note.

Q: "Why do you skip over the slime gates if you open them?"
A: We skip over certain gates so we don't have to wait for the opening animation to finish.

Q: "Why do you have to read all the starmail?"
A: To get the credits starmail you must read all previous casey mails, you will only recieve a starmail when the previous one has been read.

#WorldRecord #SlimeRancher #Speedrun
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Using slimes to cross from one place to the other is literally the same thing as sacrificing yoshi in Super Mario World

Wildfire
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“Beatrix took a moment to reflect.”

*_no she didn’t_*

weegeeismad
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explores the map a tad bit: "ahh, that was fun!"
*_proceeds to sleep for 2 weeks straight_*

shiny
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I felt my heart shatter when he threw away the largo. He was the best slime a man could want.

tomdog
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Gotta admire how speedrunners can make the most wholesome and casual looking games look like a freaking action one

sparking
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The idea of Beatrix taking that spaceship for a calm and wholesome time with slimes but then she gets possessed by the ghost of speedrunning and labors her slimes who aren't even provided shelters and literally steps on her workers to take over and conquer as much land as possible as quickly as possible frightens me

dedynsied
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That honey boom largo went on a journey man

marleyyes
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Doctors told Beatrix she only had 12 minutes to live.

DogeisCut
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Leaving the hoom largos next to a mint tree then leaving it for 2 days to make money was genius

drim
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The fact that there was 2 lucky slimes in this run was the game giving a sign that this was the run

IMAVG
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Casey: I wonder what Beatrix is doing, probably enjoying a relaxed peaceful life on the far far range...

Beatrix:

xplo
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me: let's do a run! *6 hours later and still in indigo quarry*
this man: 13 minutes

Slferon
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I've had like 30+ hours logged onto this game before, and I just now realize there's actually a plot. Damn.

XiaoMingXing
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Something about these that I always get a giggle out of is the game giving players some method of limited flight or gliding, because speedrunners always find a way to either:
A: use it in a way that gets them to places they aren't supposed to be
Or B: invalidate it entirely via faster speedrunning tactics

jeefberky
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9:13 NOOOooOo YOU MONSTER BRING HIM WITH YOU HE'S BEEN WITH YOU THROUGH LIKE HALF THE SPEEDRUN 😭😭

survoltron
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And then there's me, who still hasn't finished my playthrough I started over a year ago because I'm too scared to go into the desert area for some fuckin' reason

StarbitO
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imagine how neglected the slimes felt in this run.

urielsgift
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Casey: *in an emocional breakdown*
Beatrix:

santiagoacosta
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Mochi: I'm the best Slime Rancher on the planet.
Beatrix: According to all known laws of aviation, there is no way that a Bea should be able to fly.

tomokokuroki
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This game is in my top three games I’ve ever played. It honestly hurts thinking that my journey in that game is over

GusTheBussssss
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