200K Objects simulation, Testing Explosions

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Trying to add an explosion effect in my very basic CPU circle only physic engine.

Written in C++ using SFML for graphics.

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I love seeing the grain boundaries between different crystal lattices! So cool!

phantomascom
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bruh that chicken goes from looking fly as hell to being pretty messed up

erilobar
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So beautiful! I'm glad I've found this channel! 😊

AAvfx
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Those explosions look really nice. I especially like 2:26 when you can see the shockwave moving through the objects.

tyler
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I love how the particles begin to start "grain" boundaries, even though they start close to optimally packed

YPOC
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1:25 - When they ask you how you are, and you just have to say that you're fine, when you're not really fine, but you just can't get into it because they would never understand

vishnuj.nampoothiri
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1:49 Whoa, what do you think is causing those rays that go outward from the explosion like fragmentation? Are those weirdly directed pressure waves or a high velocity particle slipping its way through? (Or something else)

JD-qqfz
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There is lack of words in dictionary to express how impressive your project is. I am deeply in shock. Master of piece, Thanks!

markusbuchholz
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Is the simulation deterministic? If so, it would be cool to run the simulation, then save a map of the objects and their positions. Then paint the objects based on their positions after the simulation. Then run the simulation from the beginning with new colors mapped on, so that it looks like the explosions organize the image instead of mixing it.

stickmasterlukeRBX
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This is next level breath-taking. Im speechless.

charaxofgythium
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what a massive improvment from last one's limit, this is a big inspiration since i am learning sfml and c++ man i hope your channel blows up

angrywolfjr
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I'm astonished the performance stays acceptable (15-20ms)
That's bloody around 50-70 FPS!

abigweed
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wow, these simulations keep getting more and more insane

askplays
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Will you ever make tutorial series on how to work with physics and simulations in C++?

mahirfr
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Wow.. Your videos are awesome..
Your projects run smooth and very beautifully..
I loved the hen's face after the explosion..

I have a request, and I think most of use have this too... Please make a video showing how to make particles, physics, etc in c++
we all want to learn from youn . Your an awesome coder.
So please.. Please....

stevesajeev
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Even though this is circle only physics, I wouldn't call it basic! 200, 000 objects in real-time and really stable object restitution. Nice!

Mas
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I believe the circles forming around the explosion to be particles moving so fast per frame that they quantum tunnel, and by the time that they slow down they collide with a particle and create a mini explosion

GoldballIndustries
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Must be awesome to come this far in your self-development.

lavenderbride
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Dude, you keep making this stuff and I'll keep getting baked and watching in dumbstruck awe. Deal?

HueyTheDoctor
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This is an interesting look into liquid dynamics, plate tectonics, pressure wave propagation and crystalline structure formation all at once. In essence, all those are the same, but at totally different scales.

Zappygunshot
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