The Easiest Way To Create Menus - With GDevelop

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Every gamedev knows that setting up menus can be a really time consuming task, but with GDevelop's new custom objects, it's one of the quickest parts of the game making process. These tutorials are designed to teach you how to make a game in GDevelop, a no-code, open-source, free, and easy game engine.

How to use:

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TimeStamps:
00:00 Custom Object
01:05 Button
01:43 Resource Bar
02:50 Toggle Switch
03:14 Slider Bar

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Engine Tutorial Playlists:

Beginner Tutorials:
Intermediate Tutorials:
In-Depth Tutorials:
Advanced Tutorials:
Game Mechanics:
Make Your First Game:

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#GDevelop #Gamedev #Tutorial #Nocode #menu #uidesign
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Be sure to check out the city builder video, that takes advantage of the new buttons:

GDevelopApp
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Creating menus and interfaces will be quick! So glad GDevelop made this available to everyone!

alexandre_
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These new objects in GDevelop are so useful!

aurel
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These UI kits are some of the most impactful features added to the latest GDevelop update! All the best for GDevs out there!

ikmalsaid
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Finally i can make a Volume slider for my game, Thank you very much GDevelop!!

masteryoshi
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Not only is this very convenient, but because of how organized it is, it also teaches people what elements an asset needs to function properly. It isn’t always obvious that a single asset in a game is broken down into several parts behind-the-scenes. So, having a feature that breaks it down like “you need a fill bar, an empty bar, the button you use to drag, etc.” is a great addition!

SacredHeart
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I like how there's always something new in GDev to discover and dive deep into!

bloomzeyestudio
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Yall gonna make me cry happy tears. I can't WAIT to implement these! I don't mind recoding my menu's to make them cleaner

CrayonQueen
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I'm so excited to see what custom objects come in the future. The potential seems limitless.

arnwaz
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The hearts health bar object is a lifesaver for me, being relatively new to GDevelop and trying to recreate the original Legend of Zelda for NES as a way of learning the engine. It seems very complicated to do this from scratch, so this object and the ability to set its parameters in its Behaviors is such a great addition! Great job, GDevelop team!!!

tjv
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I remembered somebody from Gdevelop asked me about what improvements would I like to see in Gdevelop. Alongside other suggestions, this "on clicked" was something I wanted. Good to see this has been implement and Gdevelop is being developed actively. Great work making the UI system easy and accessible.

gamedevelopmenttutorial
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I remember the first time I made a menu...it was configuring a jigsaw puzzle in the dark... I'm glad this has been added. Such a helpful addition.

StellarGamingDev
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These custom objects/prefabs will unlock so many things! But in the meantime, these new objects are already making interface, menus and other UI much much more convenient (and fast!) to build.

florianrival
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So so so convenient, I'm already seeing a lot of premade objects like this created by the community and shared with everyone 🤩

ClementPasteau
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3:11 - "To check if it's not checked" Congratulations, my brain is broken.

sugargamesproductions
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Extremely useful! Can't wait to try these out!

NUTTD
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This is a game changer, definitely my favourite update by far and will help the workflow of my projects tremendously ❤️

TeckGeck
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I really needed this as I just intended to release my game this wednesday

ponk
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GDevelop is becoming an absolute beast!

DevScape
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Wow! Gdevelop surely helps us generate games quickly.. And btw, using these button and slider objects, I can create perfect apps :)

orbaysimsek