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WPF Viewport 3D - Creating simple 3D geometry Pt. 1
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Greetings all. This video is a soft-reboot/continuation of my videos looking at the Win32 Viewport3D namespace.
The series will explore creating simple 3D geometry, texturing and the potential use-cases of Viewport3D for development.
I'm also working on a separate but not-too-dissimilar series on Direct X 11 for UWP, so stay tuned for that!
[Source code for simple 'pyramid' VP3D project]
References:
LinkedIn: Williams Teddy-Jimoh
The series will explore creating simple 3D geometry, texturing and the potential use-cases of Viewport3D for development.
I'm also working on a separate but not-too-dissimilar series on Direct X 11 for UWP, so stay tuned for that!
[Source code for simple 'pyramid' VP3D project]
References:
LinkedIn: Williams Teddy-Jimoh
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