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Using ViewPort 3D in WPF | (3D Graphics, the easier way)
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Hi everyone, Will here.
In this video I briefly demonstrate the utilisation of the ViewPort3D namespace.
I just want to address that in the video, I may have made some mistakes referring to Managed Direct 3D - which is a deprecated API for utilising DX in a managed environment, such as C#.
To be a little more accurate, I'm utilising the ViewPort3D Namespace, but you can do a bit of research into what API(s) it sits above in more depth, if you want- I want to focus more on what can be done with this technology, rather than focus too much on its origins.
So, the question may be- 'why'?
Well, many reasons.
From my point-of-view, there are many use-cases were a RAD model may be an optimal choice for an applications development, be it at the alpha-design stages, prototyping or even the full development-cycle of some innovation.
In such cases, the leverage of time and output is essential, and so having the access to robust 3D rendering functionalities within the realms of managed C# code is attractive.
Hope you enjoy this video, leave a comment on your thoughts- like and subscribe (with bell notification) so that you may receive future updates regarding software development!
Source Research Material:
Connect with me! LinkedIn: Williams Teddy-Jimoh
#viewport3d #3dinwpf #dotnetframework
In this video I briefly demonstrate the utilisation of the ViewPort3D namespace.
I just want to address that in the video, I may have made some mistakes referring to Managed Direct 3D - which is a deprecated API for utilising DX in a managed environment, such as C#.
To be a little more accurate, I'm utilising the ViewPort3D Namespace, but you can do a bit of research into what API(s) it sits above in more depth, if you want- I want to focus more on what can be done with this technology, rather than focus too much on its origins.
So, the question may be- 'why'?
Well, many reasons.
From my point-of-view, there are many use-cases were a RAD model may be an optimal choice for an applications development, be it at the alpha-design stages, prototyping or even the full development-cycle of some innovation.
In such cases, the leverage of time and output is essential, and so having the access to robust 3D rendering functionalities within the realms of managed C# code is attractive.
Hope you enjoy this video, leave a comment on your thoughts- like and subscribe (with bell notification) so that you may receive future updates regarding software development!
Source Research Material:
Connect with me! LinkedIn: Williams Teddy-Jimoh
#viewport3d #3dinwpf #dotnetframework
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