3D Baking Explained! Maya + Substance Painter Setup

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Hey guys! I wanted to cover this important topic regarding Baking and how to properly set it up. Enjoy!

#zbrush #rendering #render #sculpting #3dmodeling #modelling #painting #paint #painter #textura #texture #3d

@zbrush @rendering @render @rendering @sculpting @3dmodeling @modelling @painting @paint @painter @substancepainte @texture @3d

/ zbrush / rendering / render / rendering / sculpting / 3dmodeling / modelling / painting / paint / painter / textures /3d
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Excited to see a 3DCoat tutorial coming out!

Merkygloom
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Thank you so much for explaining it so clearly. First time using substance painter for me and this made it so easy!

alyssaleznar
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That is exactly what i was looking for, thank you for your time, I also would love to see something about uv tricks or about uv in general ))) Like 👍

enjoy
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Thank you for this video, now i understand the baking process in substance much better, love u work!

eledyxd_
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brooo thanks you so much very interesting tutorial !

konow.
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DO you have any courses on Substance Painter directly from this guy on video? He is amazing!

AlexAlex-gohg
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Where do you find project folder in substance painter22

Agyeya-Purohit
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Should i select a separate lambert material for high poly as well as for low loly in maya. If i want to add separates texture in painter?
For example if i want to add gold material on some places of the model and wood on other parts.
please help me. Thank you.

karthikdikshit
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hi, can I insert a fragment from your video into mine ?

elo
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can you please show exactly visually what the submissions should be? I don't understand real time render. Also what the map should be. An image of the base color map? So an image of my textured UVs, like the 2D view in SubstancePainter?
thanks for the infos. you do a creat job and helped me a lot.

keip
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In your thumbnail, you have ID pass listed as curvature?

animarchD
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Can we do the id map with polypaint in zbrush and bake it ? Like paint the zone and export it as a texture and it will be read as an id ? I dont know if you understand what i am saying

ayakiri
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great stuff but your video overlap the option time 11:03

steppingstone
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Please create AAA gun creation for games course.

SASTuts
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Can anyone help me with what shaders are

AnkitSharma-bgsp
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sorry, i guess the thumbnail has problem, curvature or ID ?

davood
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Could you notice at 12:11 how faceted your curvature map is. It seems it has a new algorithm that can't read smoothing groups. How do you deal with it?

Ricardo-deju
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