A COMPLETE Guide to Team Building Basics in Zenless Zone Zero !

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Here is my complete guide to team building in Zenless Zone Zero, the most important thing other than the agents themselves. You have to factor in many different variables and synergies all to make your team shine. We don't have that many characters just yet, but I'm excited to see the future of team building. I go through some of the best teams in ZZZ as well as explaining hypercarry teams and Anomaly / Disorder Teams! I hope this helps, and if it did, lemme know with a like and a sub! I hope you enjoyed this Zenless Zone Zero gameplay and combat guide :)
Have a guoba day! ˁ(◠ᴥ◠)ˀ

00:00 Intro Topics
00:30 Additional Abilities
01:34 Hypercarry Teams
03:32 The Purpose of the Defense Class?
04:10 Hypercarry Examples
04:33 The Problems of Anomaly
05:44 The Anomaly Team Variations
07:03 Disorder Team & 2 Anomaly Team

Credits:
Jupiter of EuropaCrafts for the model rig
Gameplay, Websites: Hoyoverse, Hoyowiki, Youtube
SFX and Music: Pixabay, Hoyoverse, HoyoMix.

#zzz #zenless #zzzero #hoyocreators
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Toughest things when building teams for me is deciding who gets custody of Anby, lol.

pulledporc
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this electric anomaly team is where I'd put my grace... IF I HAD HER!!!

phierle
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I think an interesting direction to take the defense class in is to make them counter based main dps’s. How I think it could work is you wouldn’t run a stun unit in the team since you want the enemy to be attacking you, and in turn you can run an extra support for an even bigger payoff when you hit a counter

someonewhosbrainhurts
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I hope the icons for anomaly are bigger, its kind of hard to see your progress while dipping and dodging every enemy attack

blacksiopao
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Just want to throw it out there m1 Rina is great in a double support comp. her buff stays out really long so she can be slotted in before Soukaku who has quick assist synergy while still buffing the dps alongside her. She doesn’t even need energy to buff either

Crummock-buin
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Nice video with concise explanation of team compositions in 1.0. I'm surprised the Bangboo wasn't part of the conversation here, as I believe they do have significant contribution to a fight. The Belabog Bangboo, Safety's standard drill attack, for example, has high amounts of flinch, thereby holding medium-sized enemies in place for more static DPS units like Anton. A team with Koleda, Ben and either Cryboo or Rocketboo have decent Bun buildup, which can enable an Anomaly-type third slot for Disorder procs.

An adjacent topic I don't see much content for is team rotation, including regular swaps, quick assists and Chain Attack orders. I'd love to see your take on this, whether in an individual video, or in addition to your character guides.

Keep up the good work!

Davothar
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One thing about Koleda though, is, she benefits HUGELY of ben being on the team, this is somhow an inuendo to make her a dps rather than a just the support for stunning

Akaishu
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Really hoping for a limited physical support that can help Neko out, I currently play her in the Nekp/Piper/Lucy team which is good, but definitely feels like its just kinda of making do instead of being a cohesive team.. And the hyper carry comp of Neko/Anby/Nicole is just straight up worse damage. Hoping she gets some love in the future because her playstyle is one of my favorites.

Viryn
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It's essential to have Ben in your team

Caliban
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Nice video, thanks for the guide! I've gone with a bit of a strange team of Koleda/Lucy/Neko and it's been working out surprisingly well. The double Fire/Support combo makes building up stun really easy and Koleda is a beast in front. What's fascinating about her kit is that she has in-build dodges (if you use her default attack strings with no Ben) and can actually avoid about 80% or so of attacks WITHOUT dodging/parry. You can do the same WITH Ben and deal more damage but it's slow and timings are a bit off. If she's doing one of her jumping moves during the attack, nothing hits her! This includes both blue/orange attacks. I also use Rocketboo so Fire anomaly buildup and stagger is incredibly easy. For Neko, she's there to mop things up after the chain string is over. Her kit is so agile that while it's not the biggest numbers she's incredibly safe to play due to spacing. I invest in anything stun-related so in the endgame, if I can extend it by 10/15% that's a huge plus. I usually proc anomaly on Neko at the end of every damage dump.

Really enjoying the game overall. There's a surprising amount of depth under the combat, it reminds me of older PS2 titles that don't beat you over the head with everything and let you figure it out. Oh and the 3 red piglets are hilarious.

soulhammer
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Me taking notes knowing full well I'm gonna continue on with my Koleda, Lucy, Anton team.

Shirospyre
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Great. Think this will be useful for me since I started playing ZZZ more often 😬👌

wyspreegamings
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Babe wake up, Guoben dropped a new ZZZ guide

titaochen
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I recently beaten critical 7 B rank with S11/Piper/Lucy. A stunner is much better than Piper, specially now thats expensive to build basically two damage focused units, but it got the job done. I certainly am looking forward for a replacement, but for the time being, Piper works as a second DPS in that team

EvertyYT
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I'm just building any possible team just for Billy. I don't play for meta, *I play for fun and cool play style!*

kuyarence
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If Yanagi comes out as a dps I think she could work really well with grace and a support (most likely either Rina or Harumasa if he turns out to be a sup)

ctull
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we beating shiyu defense with this one

caleb
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I was lucky enough to get Lycaon as my first standard banner S ranker and he has been at the front of like 90% of the teams I've used. He'll probably be my good ol reliable for a long time.

braelhawke
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great vid, curious to see how the meta develops from here

sqryvxt
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I have ellen, soukaku and lycaon which is great but i lack another good dps unit and now im experimenting with dps lucy, dps soukaku and ben on my second team and then filling in the ellen team with... someone... havent figured that out yet, but the dps support team actually feels really fun to play, they work off of each other so well and their dps feels pretty comparable to the meta ellen team if not just shy of it, and i just really enjoy the absurdity of a well functioning full support team

kenneth